comparison Renderer/Engine/SceneGraphRoot.h @ 1039:b9cd0c88b69a

AllExecute speparation.
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Tue, 07 Dec 2010 23:59:46 +0900
parents 431936c0cc96
children
comparison
equal deleted inserted replaced
1038:153dd7b4b8a6 1039:b9cd0c88b69a
119 void set_move_task(SceneGraphPtr node, int move, void *property, int size); 119 void set_move_task(SceneGraphPtr node, int move, void *property, int size);
120 void set_pad_task(SceneGraphPtr node, int move, void *property, int size); 120 void set_pad_task(SceneGraphPtr node, int move, void *property, int size);
121 121
122 /* Other System API */ 122 /* Other System API */
123 void allExecute(int screen_w, int screen_h); 123 void allExecute(int screen_w, int screen_h);
124 void oneExecute(int screen_w, int screen_h); 124 void lightCalc();
125 void flip();
126 void copyTree(SceneGraphPtr from, SceneGraphPtr to);
127
128 // void oneExecute(int screen_w, int screen_h);
125 void checkRemove(); 129 void checkRemove();
126 SceneGraphPtr getExecuteSceneGraph(); 130 SceneGraphPtr getExecuteSceneGraph();
127 SceneGraphPtr getDrawSceneGraph(); 131 SceneGraphPtr getDrawSceneGraph();
128 void updateControllerState(); 132 void updateControllerState();
129 void regist_execute(); 133 void regist_execute();
130 void move_finish(); 134 void move_finish();
131 float* getLightVector(); 135 float* getLightVector();
132 int* getLightSwitch(); 136 int* getLightSwitch();
133 int getLightSysSwitch(); 137 int getLightSysSwitch();
134 138
135 void speExecute(int screen_w, int screen_h); 139 // void speExecute(int screen_w, int screen_h);
136 void speExecute(int screen_w, int screen_h, Application *app); 140 // void speExecute(int screen_w, int screen_h, Application *app);
137 141
138 /* System API */ 142 /* System API */
139 void registSceneGraph(SceneGraphPtr sg); 143 void registSceneGraph(SceneGraphPtr sg);
140 void registSceneGraphList(SceneGraphPtr sg); 144 void registSceneGraphList(SceneGraphPtr sg);
141 void addSceneGraphList(TaskManager *manager, SceneGraphPtr tmp); 145 void addSceneGraphList(TaskManager *manager, SceneGraphPtr tmp);