Mercurial > hg > Members > kono > Cerium
diff Renderer/Engine/SceneGraphRoot.h @ 1003:295b3c79fb44
game_task keep up with task_array.
author | koba <koba@cr.ie.u-ryukyu.ac.jp> |
---|---|
date | Tue, 26 Oct 2010 17:29:50 +0900 |
parents | c79651141045 |
children | 431936c0cc96 |
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--- a/Renderer/Engine/SceneGraphRoot.h Sun Oct 24 19:00:47 2010 +0900 +++ b/Renderer/Engine/SceneGraphRoot.h Tue Oct 26 17:29:50 2010 +0900 @@ -5,6 +5,7 @@ #include "SceneGraphArray.h" #include "Camera.h" #include "SceneGraphIterator.h" +#include "GTaskArray.h" #include <sys/types.h> typedef struct { @@ -106,10 +107,10 @@ void OnLightSysSwitch(); void OffLightSysSwitch(); - /* GameTask 生成用 */ - HTaskPtr game_task_array; - TaskPtr game_task; + /* GameTaskArray 生成用 */ + GTaskArrayPtr gtask_array; void task_array_init(int id, int task_num, int param, int inData_num, int outData_num); + void create_task_array(); void task_array_finish(); void set_game_task(int id, void *property, int size, PostFunction post_func); void set_game_task(int id, void *property, void* pad, int size, PostFunction post_func);