diff Renderer/Engine/viewer.h @ 1003:295b3c79fb44

game_task keep up with task_array.
author koba <koba@cr.ie.u-ryukyu.ac.jp>
date Tue, 26 Oct 2010 17:29:50 +0900
parents c79651141045
children 431936c0cc96
line wrap: on
line diff
--- a/Renderer/Engine/viewer.h	Sun Oct 24 19:00:47 2010 +0900
+++ b/Renderer/Engine/viewer.h	Tue Oct 26 17:29:50 2010 +0900
@@ -108,10 +108,6 @@
     {
       sgroot->task_array_init(id, task_num, param, inData_num, outData_num);
     }
-    void task_array_finish()
-    {
-      sgroot->task_array_finish();
-    }
     void set_game_task(int id, void *property, int size, PostFunction post_func)
     {
       sgroot->set_game_task(id, property, size, post_func);
@@ -120,9 +116,9 @@
     {
       sgroot->set_game_task(id, property, pad, size, post_func);
     }
-    void set_move_task(SceneGraphPtr node, int move_id, void *titlep, int size, PostFunction post_func)
+    void set_move_task(SceneGraphPtr node, int move, void *titlep, int size, PostFunction post_func)
     {
-      sgroot->set_move_task(node, move_id, titlep, size, post_func);
+      sgroot->set_move_task(node, move, titlep, size, post_func);
     }
     void set_pad_task(SceneGraphPtr node, int move, void *property, int size, PostFunction post_func)
     {