view Renderer/Test/ball_action.cc @ 1029:22d7263cec2d

copy script add.
author tkaito
date Mon, 15 Nov 2010 22:39:25 +0900
parents d0b8860c17f8
children
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#include <iostream>
#include "SceneGraphRoot.h"

using namespace std;

void
ball_move(SceneGraphPtr node, void *sgroot_, int w, int h)
{
    node->xyz[0] += 4;
}

void
ball_coll(SceneGraphPtr node, void *sgroot_, int w, int h, SceneGraphPtr tree)
{
    if (node->xyz[0] > 600) node->remove();
}