view Renderer/Test/ball_action.h @ 1029:22d7263cec2d

copy script add.
author tkaito
date Mon, 15 Nov 2010 22:39:25 +0900
parents d0b8860c17f8
children
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void ball_move(SceneGraphPtr node, void *sgroot_, int w, int h);
void ball_coll(SceneGraphPtr node, void *sgroot_, int w, int h, SceneGraphPtr tree);