view Renderer/Test/enemy_action.h @ 1029:22d7263cec2d

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author tkaito
date Mon, 15 Nov 2010 22:39:25 +0900
parents f6daf964f483
children
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extern void enemy_move(SceneGraphPtr node, int screen_w, int screen_h);
extern void enemy_collision(SceneGraphPtr node, int screen_w, int screen_h, SceneGraphPtr tree);