view TaskManager/Test/test_render/task/task_init.cpp @ 406:25f44290b8a9

add task/SendKey
author game@henri.cr.ie.u-ryukyu.ac.jp
date Wed, 23 Sep 2009 13:00:03 +0900
parents a4f690f44842
children
line wrap: on
line source

#include "../Func.h"
#include "Scheduler.h"

SchedExternTask(Create_SGP);
SchedExternTask(Update_SGP);
SchedExternTask(CreatePolygon);
SchedExternTask(CreatePolygonFromSceneGraph);
SchedExternTask(CreateSpan);

SchedExternTask(DrawSpan);
SchedExternTask(DrawSpanRenew);
SchedExternTask(DrawBack);

SchedExternTask(LoadTexture);
SchedExternTask(SetTexture);

SchedExternTask(Move);
SchedExternTask(Draw);

SchedExternTask(Dummy);

SchedExternTask(ShowTime);
SchedExternTask(SendKey);


/**
 * set_cpu(CPU_PPE) で動作する task
 */
void
task_initialize()
{
    SchedRegisterTask(TASK_CREATE_SGP, Create_SGP);
    SchedRegisterTask(TASK_UPDATE_SGP, Update_SGP);
    SchedRegisterTask(TASK_CREATE_PP,  CreatePolygon);
    SchedRegisterTask(TASK_CREATE_PP2,  CreatePolygonFromSceneGraph);
    SchedRegisterTask(TASK_CREATE_SPAN, CreateSpan);

    SchedRegisterTask(TASK_DRAW_SPAN, DrawSpan);
//    SchedRegisterTask(TASK_DRAW_SPAN2, DrawSpanRenew);
    SchedRegisterTask(TASK_DRAW_BACK, DrawBack);

    SchedRegisterTask(TASK_INIT_TEXTURE, LoadTexture);
    SchedRegisterTask(TASK_SET_TEXTURE, SetTexture);

    SchedRegisterTask(TASK_MOVE, Move);
    SchedRegisterTask(TASK_DRAW, Draw);

    SchedRegisterTask(TASK_DUMMY, Dummy);

    SchedRegisterTask(SHOW_TIME, ShowTime);
    SchedRegisterTask(SEND_KEY, SendKey);
}