view Renderer/Engine/Application.h @ 1033:431936c0cc96

add application main method and task.
author koba <koba@cr.ie.u-ryukyu.ac.jp>
date Fri, 26 Nov 2010 04:32:59 +0900
parents 50220f219341
children b9cd0c88b69a b067fd5d8859
line wrap: on
line source

#ifndef INCLUDED_APPLICATION
#define INCLUDED_APPLICATION

#include "SceneGraph.h"
#include "MainLoop.h"
#include "viewer.h"

typedef void (*Move_func)(SceneGraph* node, int screen_w, int screen_h);
typedef void (*Coll_func)(SceneGraph* node, int screen_w, int screen_h, SceneGraphPtr tree);

class Viewer;

class Application {
public:
    Application();
    virtual ~Application();

    virtual void app_main(Viewer *viewer){};
    virtual HTaskPtr application_task(HTaskPtr next, Viewer* viewer){return next;};
    virtual MainLoopPtr init(Viewer *viewer, int w, int h)  = 0;
};

#endif