view Renderer/test_render/enemy_action.h @ 283:55ea4465b1a2

fix test_render
author e065746@localhost.localdomain
date Fri, 05 Jun 2009 16:49:12 +0900
parents
children
line wrap: on
line source

extern void enemy_move(SceneGraphPtr node, int screen_w, int screen_h);
extern void enemy_collision(SceneGraphPtr node, int screen_w, int screen_h, SceneGraphPtr tree);