view Renderer/test_render/texture.h @ 283:55ea4465b1a2

fix test_render
author e065746@localhost.localdomain
date Fri, 05 Jun 2009 16:49:12 +0900
parents
children
line wrap: on
line source

#ifndef INCLUDED_TEXTURE
#define INCLUDED_TEXTURE

#if 0 // もういらないっぽい OpenGL 使用時の遺産
#include <SDL.h>
#include <SDL_opengl.h>
GLuint SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord)
#endif

struct texture_list {
    int t_w, t_h;
    Uint32 *pixels_orig;
    Uint32 *pixels;
    int scale_max;
};

#endif