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view Renderer/Engine/Light.h @ 597:5c5cd31b9d43
add Light Object
author | yutaka@henri.cr.ie.u-ryukyu.ac.jp |
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date | Thu, 05 Nov 2009 20:17:59 +0900 |
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#ifndef INCLUDED_LIGHT #define INCLUDED_LIGHT #include "SceneGraph.h" class Light : public SceneGraph { public: Light(float w, float h); ~Light(void); }; typedef Light *LightPtr; #endif