view Renderer/Engine/Light.h @ 597:5c5cd31b9d43

add Light Object
author yutaka@henri.cr.ie.u-ryukyu.ac.jp
date Thu, 05 Nov 2009 20:17:59 +0900
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#ifndef INCLUDED_LIGHT
#define INCLUDED_LIGHT
#include "SceneGraph.h"

class Light : public SceneGraph {
public:
  Light(float w, float h);
  ~Light(void);
};

typedef Light *LightPtr;

#endif