view Renderer/Engine/texture.h @ 927:651251d56f36

remove garbage codes from viewerGL
author koba <koba@cr.ie.u-ryukyu.ac.jp>
date Fri, 30 Jul 2010 17:57:49 +0900
parents 649e4cb84683
children b2f7d2ad3804
line wrap: on
line source

#ifndef INCLUDED_TEXTURE
#define INCLUDED_TEXTURE

#include <SDL.h>
#include <SDL_opengl.h>

int power_of_two(int input);
GLuint SDL_GL_LoadTexture(SDL_Surface *surface);

typedef struct texture_list {
    int t_w;
    int t_h;
    uint32 *pixels_orig;
    uint32 *pixels;
    int scale_max;
    int pad[3]; // 12

} texture_list, *texture_list_ptr ; // 20 + pad(12) = 32

#endif