view Renderer/Application/enemy_action.h @ 507:735f76483bb2

Reorganization..
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Mon, 12 Oct 2009 09:39:35 +0900
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extern void enemy_move(SceneGraphPtr node, int screen_w, int screen_h);
extern void enemy_collision(SceneGraphPtr node, int screen_w, int screen_h, SceneGraphPtr tree);