Mercurial > hg > Members > kono > Cerium
view Renderer/Application/long_cube.cc @ 507:735f76483bb2
Reorganization..
author | Shinji KONO <kono@ie.u-ryukyu.ac.jp> |
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date | Mon, 12 Oct 2009 09:39:35 +0900 |
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#include "SceneGraphRoot.h" #include "SGList.h" // prototype static void lcube_move(SceneGraphPtr node, int screen_w, int screen_h); //static void lcube_collision(SceneGraphPtr node, int screen_w, int screen_h); static void lcube_move(SceneGraphPtr node, int screen_w, int screen_h) { } static void lcube_collision(SceneGraphPtr node, int screen_w, int screen_h, SceneGraphPtr tree) { } void lcube_init(TaskManager *manager, int screen_w, int screen_h) { SceneGraphPtr lcube; sgroot->createFromXMLfile(manager, "xml_file/LongCube.xml"); lcube = sgroot->createSceneGraph(LongCube); lcube->set_move_collision(lcube_move, lcube_collision); sgroot->setSceneData(lcube); }