view Renderer/Engine/Application.h @ 507:735f76483bb2

Reorganization..
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Mon, 12 Oct 2009 09:39:35 +0900
parents
children 97e1b0346597
line wrap: on
line source

#ifndef INCLUDED_APPLICATION
#define INCLUDED_APPLICATION

#include "SceneGraph.h"

typedef void (*move_func)(SceneGraph* node, int screen_w, int screen_h);
typedef void (*coll_func)(SceneGraph* node, int screen_w, int screen_h, SceneGraphPtr tree);

class Application {
public:
    Application();
    virtual ~Application();
    
    void *propertyPtr;
    int property_size;
	int move_task_id_;

    int move_task_id();
    void set_move_func(move_func move);
    void set_coll_func(coll_func coll);
    SceneGraphPtr scenegraph_factory(void *p, int size);
    SceneGraphPtr scenegraph_connector(void *p, int size, SceneGraphPtr s, SceneGraphPtr sg_available_list);
    virtual void init(TaskManager *manager, int w, int h) ;

};

#endif