view Renderer/Engine/spe/TileHash.h @ 507:735f76483bb2

Reorganization..
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Mon, 12 Oct 2009 09:39:35 +0900
parents Renderer/test_render/spe/TileHash.h@55ea4465b1a2
children
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#ifndef INCLUDED_TEXTURE_HASH
#define INCLUDED_TEXTURE_HASH

#if 0

Not used Now

#include "Tapestry.h"

class TileHash {
public:
    TileHash(void);

private:
    TilePtr *table;

public:
    void clear(void);
    int hash(memaddr data);
    int put(memaddr addr, TilePtr tile);
    TilePtr get(memaddr addr);
    void remove(memaddr addr);
};

typedef TileHash* TileHashPtr;


const int hashSize = 263;
const int tableSize = sizeof(TilePtr)*hashSize;
#endif

#endif