view TaskManager/Test/test_render/universe.cpp @ 195:8143bbade40d

fix
author gongo@gendarme.cr.ie.u-ryukyu.ac.jp
date Sun, 25 Jan 2009 17:44:17 +0900
parents 246881f0634b
children 57921c8d21c5
line wrap: on
line source

#include <stdlib.h>
#include "SceneGraphRoot.h"
#include "SGList.h"

SceneGraphRootPtr sgroot;
int moonrem = 0;

static void
cube_collision(SceneGraphPtr node, int screen_w, int screen_h,
	       SceneGraphPtr tree)
{
}

static void
moon_collision(SceneGraphPtr node, int screen_w, int screen_h,
	       SceneGraphPtr tree)
{
}

static void
moon_move(SceneGraphPtr node, int screen_w, int screen_h)
{
    node->angle[0] += 3.0f;
    printf("%f\n", node->angle[0]);
    if (node->angle[0] > 360.0f) {
	node->remove();
	//node->angle[0] = 0.0f;
	moonrem = 1;
    }
}


static void
cube_move(SceneGraphPtr node, int screen_w, int screen_h)
{
    node->angle[1] += 1.0f;
    if (node->angle[1] > 360.0f) {
	node->angle[1] = 0.0f;
	if (moonrem) {
	    SceneGraphPtr moon = sgroot->createSceneGraph(Moon);
	    moon->set_move_collision(moon_move, moon_collision);
	    node->addChild(moon);
	    moonrem = 0;
	}
    }

    node->xyz[0] += node->stack_xyz[0];
    if ((int)node->xyz[0] > screen_w || (int)node->xyz[0] < 0) {
	node->stack_xyz[0] = -node->stack_xyz[0];
    }

    node->xyz[1] += node->stack_xyz[1];
    if ((int)node->xyz[1] > screen_h || (int)node->xyz[1] < 0) {
	node->stack_xyz[1] = -node->stack_xyz[1];
    }
}

void
universe_init(SceneGraphRootPtr _sgroot)
{
    SceneGraphPtr earth;
    SceneGraphPtr moon;

    sgroot = _sgroot;

    sgroot->createFromXMLfile("xml_file/universe.xml");

    // SGList.h にある SceneGraph ID から SceneGraph を生成する
    earth = sgroot->createSceneGraph(Earth);
    moon = sgroot->createSceneGraph(Moon);

    // SceneGraph の move と collision を設定
    earth->set_move_collision(cube_move, cube_collision);
    earth->stack_xyz[0] = 3.0f;
    earth->stack_xyz[1] = 3.0f;
    moon->set_move_collision(moon_move, moon_collision);

    // SceneGraph 同士の親子関係を設定 (今回は 親 earth、子 moon)
    earth->addChild(moon);

    // SceneGraphRoot に、使用する SceneGraph を設定する
    // このとき、ユーザーが記述した SceneGraph の root を渡す。
    sgroot->setSceneData(earth);
}