view Renderer/Engine/triangle.cc @ 981:a193a851b5e3

add double buffering frame device
author root@henri.cr.ie.u-ryukyu.ac.jp
date Thu, 30 Sep 2010 23:54:08 +0900
parents 735f76483bb2
children
line wrap: on
line source

#include "triangle.h"
#include "vertex.h"

Triangle::Triangle(Vertex *tmp_vertex1,Vertex *tmp_vertex2,Vertex *tmp_vertex3) {
	vertex1 = tmp_vertex1;		
	vertex2 = tmp_vertex2;		
	vertex3 = tmp_vertex3;		
}