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view Renderer/Engine/SceneGraphRoot.h @ 558:b05bae017029
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author | Shinji KONO <kono@ie.u-ryukyu.ac.jp> |
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date | Thu, 22 Oct 2009 18:38:07 +0900 |
parents | 8148c81d2660 |
children | a5fda4e51498 |
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#ifndef INCLUDED_SCENE_GRAPH_ROOT #define INCLUDED_SCENE_GRAPH_ROOT #include "SceneGraph.h" #include "SceneGraphArray.h" #include "Camera.h" #include "SceneGraphIterator.h" class SceneGraphRoot { public: /* Constructor, Destructor */ SceneGraphRoot(float w, float h); ~SceneGraphRoot(); /* Variables */ // xml から読み込んだ、オリジナルの SceneGraph SceneGraphPtr sg_src; int sg_src_length; // move, collision 用の SceneGraph (tree) SceneGraphPtr sg_exec_tree; // 描画用の SceneGraph List (tree) SceneGraphPtr sg_draw_tree; // sg_exec_tree に対応する list SceneGraphPtr sg_available_list; // sg_draw_tree に対応する list // draw_tree は描画後削除される SceneGraphPtr sg_remove_list; SceneGraphArrayPtr sg_array1; SceneGraphArrayPtr sg_array2; SceneGraphArrayPtr sg_curArray; // コントローラーオブジェクト (Keyboard, Joystick, ..) Pad *controller; // カメラオブジェクト Camera *camera; // SceneGraphIterator SceneGraphIteratorPtr iterator; /** * Functions */ /* User API */ void createFromXMLfile(TaskManager *manager, const char *); SceneGraphPtr createSceneGraph(int id); SceneGraphPtr createSceneGraph(); void setSceneData(SceneGraphPtr sg); Pad *getController(); SceneGraphIteratorPtr getIterator(); SceneGraphIteratorPtr getIterator(SceneGraphPtr list); CameraPtr getCamera(); /* Other System API */ void allExecute(int screen_w, int screen_h); void checkRemove(); SceneGraphPtr getExecuteSceneGraph(); SceneGraphPtr getDrawSceneGraph(); void updateControllerState(); void speExecute(int screen_w, int screen_h); /* System API */ void registSceneGraph(SceneGraphPtr sg); void addNext(SceneGraphPtr sg); void allRemove(SceneGraphPtr list); }; typedef SceneGraphRoot *SceneGraphRootPtr; #endif // 大域変数は無くすこと // move に Controller を渡せば必要ないはず... extern SceneGraphRootPtr sgroot; /* end */