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view TaskManager/Test/simple_render/trash/mygl.cpp @ 39:b6858e9fe2b4
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author | gongo |
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date | Wed, 13 Feb 2008 15:10:47 +0900 |
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#include <iostream> #include <SDL.h> using namespace std; void write_pixel(int x, int y) { int i; for (i=0; i<height; i++) { pixels[i*width] = 0xff; } }