view Renderer/Engine/viewer.h @ 748:b7376415fa5f

TaskManager changeset 683, Renderer changeset 746
author hiroki
date Mon, 25 Jan 2010 18:01:19 +0900
parents f42b303044f7
children 4455e7b0caf3
line wrap: on
line source

#ifndef INCLUDED_VIEWER
#define INCLUDED_VIEWER

#include <SDL.h>

#include "viewer_types.h"
#include "TaskManager.h"
#include "KeyStat.h"
#include "MainLoop.h"
#include "Application.h"
#include "SceneGraphRoot.h"
#include "ViewerDevice.h"

class SceneGraphRoot;

class Application;

class Viewer : public MainLoop {

public:

    Viewer(TaskManager *manager, ViewerDevice *dev, int bpp, int width, int height, int spenum);

    virtual ~Viewer() {}
    BASE_NEW_DELETE(Viewer);

    ViewerDevice *dev;
    Application *app;

    TaskManager *manager;
    key_stat *keyPtr;
    HTaskPtr draw_dummy;

    /* screen info */
    int bpp;

    int rgb_size[3];
    int spe_num;
    int width;
    int height;

    //float light_xyz[4] __attribute__((aligned(16)));
    float *light_xyz;
    float *light_xyz_stock;


    Uint32 video_flags;
    Uint32 *pixels;

    SceneGraphRoot *sgroot;

    //Uint32 *video_init(TaskManager *manager, int bpp, int width, int height);
    void init();

    int get_ticks();
    bool quit_check();
    void quit();
    HTaskPtr initLoop();

    void clean_pixels() {}
      
    void run_init(TaskManager *manager, Application *app);
    void run_loop(HTaskPtr task_next);
    void run_draw(HTaskPtr task_next);
    void run_finish();
    void run_move(HTaskPtr task_next);
    void run_collision();
    void rendering(HTaskPtr task_next);
    void common_draw(HTaskPtr task_next);
    void common_rendering(HTaskPtr task_next, SceneGraphRoot *sgroot);

    void spe_rendering(HTaskPtr task_next);
    void spe_draw(HTaskPtr task_next);
    //  void exchange_sgroot(TaskManager *manager);

    void getKey();
    void get_send_controll();

    // void createFromXMLfile(const char *file);
    // SceneGraph *createSceneGraph(int id);
    // SceneGraph *createSceneGraph();
    // void setSceneData(SceneGraph *g);
    void mainLoop();

    void createFromXMLmemory(SceneGraph * node, char *data, int len)
    {
	sgroot->createFromXMLmemory(manager, node, data, len);
    }

    void createFromXMLfile(const char *file)
    {
	sgroot->createFromXMLfile(manager, file);
    }

    SceneGraph * createSceneGraph(int id)
    {
	return sgroot->createSceneGraph(id);
    }

    SceneGraph * createSceneGraph(const char *id)
    {
	return sgroot->createSceneGraph(id);
    }

    int getSgid(const char *id)
    {
	return sgroot->getSgid(id);
    }

    SceneGraph * createSceneGraph()
    {
	return sgroot->createSceneGraph();
    }

    void setSceneData(SceneGraph *g)
    {
	sgroot->setSceneData(g);
    }

    int getLast()
    {
	return sgroot->getLast();
    }

};

#define default_sdl_flag SDL_INIT_TIMER | SDL_INIT_JOYSTICK


#endif