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view Renderer/Engine/matrix.h @ 1012:bba03a6843ba
fix HelloWorld
author | one@zeus.cr.ie.u-ryukyu.ac.jp |
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date | Mon, 01 Nov 2010 18:27:19 +0900 |
parents | ad10d6d39ca6 |
children |
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#ifndef INCLUDED_MATRIX #define INCLUDED_MATRIX struct MatrixList { float *matrix; MatrixList *next; }; struct MatrixListInfo { int id; float *coord_pack; int coord_pack_size; int list_length; MatrixList *first; MatrixList *last; MatrixListInfo *next; }; #endif