view Renderer/Test/enemy_action.h @ 1012:bba03a6843ba

fix HelloWorld
author one@zeus.cr.ie.u-ryukyu.ac.jp
date Mon, 01 Nov 2010 18:27:19 +0900
parents f6daf964f483
children
line wrap: on
line source

extern void enemy_move(SceneGraphPtr node, int screen_w, int screen_h);
extern void enemy_collision(SceneGraphPtr node, int screen_w, int screen_h, SceneGraphPtr tree);