view Renderer/Engine/triangle.h @ 895:bed529c55eda

add alignment of classes in SPU width and height are automatically set in frame buffer API
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Fri, 16 Jul 2010 17:23:49 +0900
parents 735f76483bb2
children
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#ifndef INCLUDE_Triangle
#define INCLUDE_Triangle

#include "vertex.h"

class Triangle {
public:
    Vertex *vertex1,*vertex2,*vertex3;

    Triangle(Vertex *tmp_vertex1,Vertex *tmp_vertex2,Vertex *tmp_vertex3);
};

#endif