view Renderer/Test/bullet_action.h @ 855:e2af25174a05

light fix--
author Yutaka_Kinjyo
date Thu, 10 Jun 2010 17:18:55 +0900
parents f6daf964f483
children
line wrap: on
line source

#ifndef BULLET_ACTION_H
#define BULLET_ACTION_H

void bullet_init(SceneGraphPtr scene_graph, SceneGraphPtr node);
void bluebullet_move(SceneGraphPtr node, int screen_w, int screen_h);
void bullet_collision(SceneGraphPtr node, int screen_w, int screen_h ,SceneGraphPtr tree);

#endif