view Renderer/Test/property_universe.h @ 1048:40cde8c1a6cd default tip

add ScaleXY (not for allExecute...)
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Wed, 08 Dec 2010 06:22:15 +0900
parents 2a00c1f470b7
children
line wrap: on
line source

#include <math.h>
#include <stdlib.h>
#include "SceneGraphRoot.h"
#include "Application.h"
#include "MainLoop.h"
#include "viewer.h"

typedef struct {
    float xyz[3];  // 12 byte
    float angle[3];
    float stack_xyz[3];
    int property_index;
    int parent_index;
    int have_parent;
    /*
    SceneGraphPtr parent;
    SceneGraphPtr children;
    SceneGraphPtr node;
    */
    memaddr parent;
    memaddr children;
    memaddr node;
    const char *name;
} *PropertyPtr, Property;

class property_universe : public Application {

    MainLoopPtr init(Viewer *viewer, int screen_w, int screen_h);

};