# HG changeset patch # User kazz@kazzone.cr.ie.u-ryukyu.ac.jp # Date 1249240931 -32400 # Node ID 12099d1ce7fc1cf86283d89e551b52fad32a5dca # Parent 0f4576210e9ff633243d0b7e63750a6a1d10c0d1 chain.cpp update diff -r 0f4576210e9f -r 12099d1ce7fc TaskManager/Test/test_render/chain.cpp --- a/TaskManager/Test/test_render/chain.cpp Sat Aug 01 11:55:50 2009 +0900 +++ b/TaskManager/Test/test_render/chain.cpp Mon Aug 03 04:22:11 2009 +0900 @@ -1,16 +1,17 @@ +#include #include #include "SceneGraphRoot.h" #include "SGList.h" #define FALSE 0 #define TRUE !FALSE -#define CHAIN_LEN 30 +#define CHAIN_LEN 50 static double m = 100.0; -static double k = 1000.0; +static double k = 7000.0; static double g = 9.8; -static double dt = 0.01; -static double chain_width = 5; +static double dt = 0.003; +static double chain_width = 10; static double safe = 0.995; typedef struct { @@ -44,15 +45,15 @@ if (pad->circle.isHold()) { cv[CHAIN_LEN-1].can_move = FALSE; if (pad->left.isHold()) { - cv[CHAIN_LEN-1].x += -1.0; + cv[CHAIN_LEN-1].x += -5.0; } else if (pad->right.isHold()) { - cv[CHAIN_LEN-1].x += 1.0; + cv[CHAIN_LEN-1].x += 5.0; } if (pad->up.isHold()) { - cv[CHAIN_LEN-1].y += -1.0; + cv[CHAIN_LEN-1].y += -5.0; } else if (pad->down.isHold()) { - cv[CHAIN_LEN-1].y += 1.0; + cv[CHAIN_LEN-1].y += 5.0; } } else { cv[CHAIN_LEN-1].can_move = TRUE; @@ -63,42 +64,56 @@ chain_move(SceneGraphPtr sg, int w, int h) { int id = sg->id; - if(cv[id].can_move) { - double dx = cv[id-1].x - cv[id].x; - double dy = cv[id-1].y - cv[id].y; - double l = sqrt(dx * dx + dy * dy); - double a = k * (l - chain_width) / m; - double ax = a * dx / l; - double ay = a * dy / l; - if(id < CHAIN_LEN - 1) { - dx = cv[id+1].x - cv[id].x; - dy = cv[id+1].y - cv[id].y; - l = sqrt(dx * dx + dy * dy); - a = k * (l - chain_width) / m; - ax += a * dx / l; - ay += a * dy / l; + if(id == 0) { + for(int cnt = 0; cnt < 600; cnt++) { + for(int i = 0; i < CHAIN_LEN; i++) { + if(cv[i].can_move) { + double dx = cv[i-1].x - cv[i].x; + double dy = cv[i-1].y - cv[i].y; + double l = sqrt(dx * dx + dy * dy); + double a = k * (l - chain_width) / m; + double ax = a * dx / l; + double ay = a * dy / l; + if(i < CHAIN_LEN - 1) { + dx = cv[i+1].x - cv[i].x; + dy = cv[i+1].y - cv[i].y; + l = sqrt(dx * dx + dy * dy); + a = k * (l - chain_width) / m; + ax += a * dx / l; + ay += a * dy / l; + } + ay += g; + cv[i].vx *= safe; + cv[i].vy *= safe; + cv[i].next_vx = cv[i].vx + ax * dt; + cv[i].next_vy = cv[i].vy + ay * dt; + cv[i].next_x = cv[i].x + cv[i].vx * dt; + cv[i].next_y = cv[i].y + cv[i].vy * dt; + } else { + cv[i].next_x = cv[i].x; + cv[i].next_y = cv[i].y; + } + } + for(int i = 0; i < CHAIN_LEN; i++) { + cv[i].vx = cv[i].next_vx; + cv[i].vy = cv[i].next_vy; + cv[i].x = cv[i].next_x; + cv[i].y = cv[i].next_y; + } } - ay += g; - cv[id].vx *= safe; - cv[id].vy *= safe; - cv[id].next_vx = cv[id].vx + ax * dt; - cv[id].next_vy = cv[id].vy + ay * dt; - cv[id].next_x = cv[id].x + cv[id].vx * dt; - cv[id].next_y = cv[id].y + cv[id].vy * dt; - } else { - cv[id].next_x = cv[id].x; - cv[id].next_y = cv[id].y; + // cout << id << ", " << sg->xyz[1] << endl; } set_vector(&cv[id], sg); - if(id == CHAIN_LEN -1) { - for(int i = 0; i < CHAIN_LEN; i++) { - cv[i].vx = cv[i].next_vx; - cv[i].vy = cv[i].next_vy; - cv[i].x = cv[i].next_x; - cv[i].y = cv[i].next_y; - } + int p, n; + p = n = id; + if(p != 0) { + p--; } - // cout << id << ", " << sg->xyz[1] << endl; + if(n != CHAIN_LEN - 1) { + n++; + } + sg->angle[2-(id%2)*2] + = 90 + atan((cv[p].next_y - cv[n].next_y) / (cv[p].next_x - cv[n].next_x)) * 180 / M_PI; } void @@ -126,16 +141,15 @@ chain = sgroot->createSceneGraph(CHAIN); chain->id = i; init_chain_vars(&cv[i]); - if(i == 0) - cv[i].can_move = FALSE; cv[i].x = 0; cv[i].y = chain_width * i; set_vector(&cv[i], chain); - chain->angle[1] = 90 * (i % 2); + chain->angle[1] = -90 * (i % 2); chain->set_move_collision(chain_move, chain_collision); root_chain->addChild(chain); } + cv[0].can_move = FALSE; sgroot->setSceneData(root_chain); }