# HG changeset patch # User yutaka@charles.cr.ie.u-ryukyu.ac.jp # Date 1286791011 -32400 # Node ID 78ebcdaae8bc740ee9b0adb610d71a17f5ced02f # Parent 143e4f9af7be52492efba61a2990557315a76739 add sdl_test file diff -r 143e4f9af7be -r 78ebcdaae8bc Renderer/Engine/SceneGraph.cc --- a/Renderer/Engine/SceneGraph.cc Mon Oct 11 14:22:09 2010 +0900 +++ b/Renderer/Engine/SceneGraph.cc Mon Oct 11 18:56:51 2010 +0900 @@ -454,11 +454,19 @@ if (!texture_image) return 0; SDL_Surface *tmpImage = SDL_CreateRGBSurface(SDL_SWSURFACE, texture_image->w, - texture_image->h, 32, redMask, - greenMask, blueMask, alphaMask); + texture_image->h, 32, redMask, + greenMask, blueMask, alphaMask); + + //= SDL_CreateRGBSurface(SDL_HWSURFACE, 0, + // 0, 32, redMask, + // greenMask, blueMask, alphaMask); + SDL_Surface *converted; converted = SDL_ConvertSurface(texture_image, tmpImage->format, - SDL_SWSURFACE); + SDL_HWSURFACE); + + //SDL_SetAlpha(converted, 0, 0); + if (converted != NULL) { SDL_FreeSurface(texture_image); texture_image = converted; diff -r 143e4f9af7be -r 78ebcdaae8bc Renderer/Engine/viewerSDL.cc --- a/Renderer/Engine/viewerSDL.cc Mon Oct 11 14:22:09 2010 +0900 +++ b/Renderer/Engine/viewerSDL.cc Mon Oct 11 18:56:51 2010 +0900 @@ -65,12 +65,13 @@ exit(1); } - screen = SDL_SetVideoMode(width, height, bpp, SDL_SWSURFACE); + screen = SDL_SetVideoMode(width, height, bpp, SDL_HWSURFACE); if (screen == NULL) { fprintf(stderr, "Couldn't set SDL mode: %s\n", SDL_GetError()); SDL_Quit(); exit(1); } + this->width = screen->w; this->height = screen->h; this->bpp = screen->format->BitsPerPixel; @@ -84,6 +85,7 @@ ViewerSDL::clean_pixels() { //bzero(pixels, sizeof(int)*width*height); + //SDL_FillRect(screen,NULL,SDL_MapRGB(screen->format,0,0,0)); } diff -r 143e4f9af7be -r 78ebcdaae8bc old/sdl_test/Makefile --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/old/sdl_test/Makefile Mon Oct 11 18:56:51 2010 +0900 @@ -0,0 +1,5 @@ +sdl_test: sdl_test.cc + g++ -O9 `sdl-config --libs --cflags` -o sdl_test sdl_test.cc + +clean: + rm -f sdl_test *.o \ No newline at end of file diff -r 143e4f9af7be -r 78ebcdaae8bc old/sdl_test/fb.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/old/sdl_test/fb.h Mon Oct 11 18:56:51 2010 +0900 @@ -0,0 +1,33 @@ +#ifndef FB_H +#define FB_H + +#define DEVICE_NAME "/dev/fb0" +#define DIV_BYTE 8 + +#include +#include +#include +#include +#include +#include +#include +#include +#include + +struct fb_t { + + char *pixels; + int size; + int width; + int height; + int bpp; + int fd; + +}; + +/* function prototype */ +void send_current_error_msg(const char *ptr); +void send_current_information(const char *ptr); +fb_t get_fbdev_addr(void); + +#endif diff -r 143e4f9af7be -r 78ebcdaae8bc old/sdl_test/sdl_test.cc --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/old/sdl_test/sdl_test.cc Mon Oct 11 18:56:51 2010 +0900 @@ -0,0 +1,168 @@ +#include "fb.h" +#include +using namespace std; + +void send_current_error_msg(const char *ptr) +{ + fprintf( stderr , "%s\n" , ptr ); +} + +void send_current_information(const char *ptr) +{ + fprintf( stdout , "%s\n" , ptr ); +} + +const int redMask = 0x00ff0000; +const int greenMask = 0x0000ff00; +const int blueMask = 0x000000ff; +const int alphaMask = 0xff000000; + +fb_t +get_fbdev_addr(void) +{ + int fd_framebuffer ; + struct fb_var_screeninfo vinfo; + struct fb_fix_screeninfo finfo; + long int screensize ; + //long int location; + char *fbptr ; + char tmp[DIV_BYTE*10]; + + //int x , y ; + int xres,yres,vbpp,line_len; + //unsigned short tcolor ; + + /* 読み書き用にファイルを開く */ + fd_framebuffer = open( DEVICE_NAME , O_RDWR); + if ( !fd_framebuffer ) { + send_current_error_msg("Framebuffer device open error !"); + exit(1); + } + send_current_information("The framebuffer device was opened !"); + + /* 固定スクリーン情報取得 */ + if ( ioctl( fd_framebuffer , FBIOGET_FSCREENINFO , &finfo ) ) { + send_current_error_msg("Fixed information not gotton !"); + exit(2); + } + + /* 変動スクリーン情報取得 */ + if ( ioctl( fd_framebuffer , FBIOGET_VSCREENINFO , &vinfo ) ) { + send_current_error_msg("Variable information not gotton !"); + exit(3); + } + xres = vinfo.xres ; + yres = vinfo.yres ; + printf("vinfo.yres %d \n", vinfo.yres); + vbpp = vinfo.bits_per_pixel ; + line_len = finfo.line_length ; + sprintf( tmp , "%d(pixel)x%d(line), %dbpp(bits per pixel)",xres,yres,vbpp); + sprintf( tmp , "%d(xoffset)x%d(yoffset)",vinfo.xoffset, vinfo.yoffset); + send_current_information( tmp ); + + /* バイト単位でのスクリーンのサイズを計算 */ + screensize = xres * yres * vbpp / DIV_BYTE ; + + /* デバイスをメモリにマップする */ + fbptr = (char *)mmap(0,screensize,PROT_READ | PROT_WRITE,MAP_SHARED,fd_framebuffer,0); + if ( (int)fbptr == -1 ) { + send_current_error_msg("Don't get framebuffer device to memory !"); + exit(4); + } + send_current_information("The framebuffer device was mapped !"); + + printf("fb: 0x%x \n", (unsigned int)fbptr); + + fb_t fb; + fb.pixels = fbptr; + fb.size = screensize; + fb.width = xres; + fb.height = yres; + fb.bpp = vbpp; + fb.fd = fd_framebuffer; + + return fb; + +} + +int main() { + + fb_t fb = get_fbdev_addr(); + close(fb.fd); + + void *p; + Uint32 *gUra; + + //posix_memalign((void**)&gUra, 16, fb.width*fb.height*4); + + gUra = (Uint32*)malloc(fb.width*fb.height*4); + Uint32 *tmp = (Uint32*)malloc(fb.width*fb.height*4); + + printf("fb.height %d \n", fb.height); + + int i; + int color = 0x000000ff; + + for (i = 0; i < fb.width*fb.height; i++) { + gUra[i] = color; + } + + + //初期化 + if (SDL_Init( SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_JOYSTICK ) < 0) { + printf("SDL_Init failed\n"); + return -1; + } + + printf("fb.width %d fb.height %d fb.bpp %d \n",fb.width, fb.height, fb.bpp); + + SDL_Surface *screen=SDL_SetVideoMode(fb.width,fb.height,fb.bpp,SDL_HWSURFACE); + if (screen == NULL) { + printf("SDL_Surface failed\n"); + SDL_Quit(); + return -1; + } + + int done = 0; + SDL_Event event; + + int fps=0; + + Uint32 t1=SDL_GetTicks(); + + while(!done){ + while(SDL_PollEvent(&event)){ + switch(event.type){ + case SDL_QUIT: + done = 1; + break; + case SDL_KEYDOWN: + if(event.key.keysym.sym == SDLK_ESCAPE){ + done = 1; + } + break; + } + } + + + //ここに処理を追加して変化を見る + SDL_Surface *bitmap = SDL_CreateRGBSurfaceFrom((void *)gUra,fb.width,fb.height,fb.bpp,fb.width*4,redMask,greenMask,blueMask,alphaMask); + SDL_BlitSurface(bitmap,NULL,screen,NULL); + SDL_UpdateRect(screen,0,0,0,0); + + + if (SDL_GetTicks() < t1 + 1000){ + fps++; + } else{ + printf("fps=%d\n", fps); + fps=0; + t1=SDL_GetTicks(); + } + } + + SDL_Quit(); + + return 0; + +} +