changeset 712:4661eaa48b77

merge
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Wed, 16 Dec 2009 09:39:24 +0900
parents 4c6bda4e474a (current diff) 8ac82344727a (diff)
children f725c6455d19
files
diffstat 2 files changed, 294 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Renderer/Test/property_test.cc	Wed Dec 16 09:39:24 2009 +0900
@@ -0,0 +1,247 @@
+#include <iostream>
+#include <math.h>
+#include "SceneGraphRoot.h"
+#include "SceneGraph.h"
+#include "TaskManager.h"
+#include "property_test.h"
+#include "Func.h"
+
+ChainPropertyPtr properties[2];
+ChainProperty cv[CHAIN_LEN];
+
+
+void createSceneGraphFromProperty(SceneGraphPtr root, ChainPropertyPtr cv);
+
+void
+init_chainold_vars(ChainPropertyPtr cv) {
+    cv->x = 0, cv->y = 0, cv->next_x = 0, cv->next_y = 0;
+    cv->vx = 0, cv->vy = 0, cv->next_vx = 0, cv->next_vy = 0;
+    cv->can_move = TRUE;
+}
+
+void
+set_old_vector(ChainPropertyPtr cv, SceneGraphPtr sg) {
+    sg->xyz[0] = (float)cv->next_x;
+    sg->xyz[1] = (float)cv->next_y;
+    sg->xyz[2] = 0.0f;
+}
+
+
+static void
+chain_old_move_ope(SceneGraphPtr node, int screen_w, int screen_h)
+{
+    Pad *pad = sgroot->getController();
+
+    if (pad->cross.isHold()) {
+        cv[CHAIN_LEN-1].can_move = FALSE;
+        if (pad->left.isHold()) {
+            cv[CHAIN_LEN-1].x += -5.0;
+        } else if (pad->right.isHold()) {
+            cv[CHAIN_LEN-1].x += 5.0;
+        }
+
+        if (pad->up.isHold()) {
+            cv[CHAIN_LEN-1].y += -5.0;
+        } else if (pad->down.isHold()) {
+            cv[CHAIN_LEN-1].y += 5.0;
+        }
+    } else {
+        cv[CHAIN_LEN-1].can_move = TRUE;
+    }
+}
+void
+chain_old_move(ChainProperty cv, int w, int h)
+{
+}
+void
+chain_old_move(SceneGraphPtr sg, int w, int h)
+{
+    int id = sg->id;
+    if(id == 0) {
+        for(int cnt = 0; cnt < 600; cnt++) {
+            for(int i = 0; i < CHAIN_LEN; i++) {
+                if(cv[i].can_move) {
+                    double dx = cv[i-1].x - cv[i].x;
+                    double dy = cv[i-1].y - cv[i].y;
+                    double l = sqrt(dx * dx + dy * dy);
+                    double a = k * (l - chain_width) / m;
+                    double ax = a * dx / l;
+                    double ay = a * dy / l;
+                    if(i < CHAIN_LEN - 1) {
+                        dx = cv[i+1].x - cv[i].x;
+                        dy = cv[i+1].y - cv[i].y;
+                        l = sqrt(dx * dx + dy * dy);
+                        a = k * (l - chain_width) / m;
+                        ax += a * dx / l;
+                        ay += a * dy / l;
+                    }
+                    ay += g;
+                    cv[i].vx *= safe;
+                    cv[i].vy *= safe;
+                    cv[i].next_vx = cv[i].vx + ax * dt;
+                    cv[i].next_vy = cv[i].vy + ay * dt;
+                    cv[i].next_x = cv[i].x + cv[i].vx * dt;
+                    cv[i].next_y = cv[i].y + cv[i].vy * dt;
+                } else {
+                    cv[i].next_x = cv[i].x;
+                    cv[i].next_y = cv[i].y;
+                }
+            }
+            for(int i = 0; i < CHAIN_LEN; i++) {
+                cv[i].vx = cv[i].next_vx;
+                cv[i].vy = cv[i].next_vy;
+                cv[i].x = cv[i].next_x;
+                cv[i].y = cv[i].next_y;
+            }
+        }
+        //    cout << id << ", " << sg->xyz[1] << endl;
+    }
+    set_old_vector(&cv[id], sg);
+    int p, n;
+    p = n = id;
+    if(p != 0) {
+        p--;
+    }
+    if(n != CHAIN_LEN - 1) {
+        n++;
+    }
+    sg->angle[2-(id%2)*2]
+        = 90 + atan((cv[p].next_y - cv[n].next_y) / (cv[p].next_x - cv[n].next_x)) * 180 / M_PI;
+}
+
+/*
+void
+chain_old_collision(SceneGraphPtr sg, int w, int h, SceneGraphPtr osg)
+{
+
+}
+*/
+
+void
+spe_move_collision(ChainProperty cv, spe_move_func new_move, spe_move_func new_collision)
+{
+
+    cv.move = new_move;
+    cv.collision = new_collision;
+
+}
+
+
+void
+chain_old_collision(void *cv, int w, int h, ChainPropertyPtr ocv)
+{
+    //createSceneGraphFromProperty(cv, cv);
+}
+
+
+void
+property_swich()
+{
+
+}
+
+
+void
+createSceneGraphFromProperty(SceneGraphPtr root, ChainPropertyPtr cv)
+{
+    SceneGraphPtr node;
+
+    for(int i = 0; i < CHAIN_LEN; i++) {
+        node = sgroot->createSceneGraph(cv[i].objname);
+        /**
+         * move, collision は spe で実行される, task taskID を持たせればよい
+         * property が 対応する taskID を持つので set_move_collision() は不要
+         * set_task_propety(move_taskID, collision_taskID) のようなものを作る
+         */
+        node->set_move_collision(chain_old_move, chain_old_collision);
+        //spe_move_collision(cv[i], chain_old_move, chain_old_collision);
+        node->id = cv[i].id;
+        node->angle[1] = cv[i].angle[1];
+        set_old_vector(&cv[i], node);
+        cv[i].parent->addChild(node);
+    }
+    sgroot->setSceneData(root);
+}
+
+
+void
+set_properties(ChainPropertyPtr cv)
+{
+    properties[0] = cv;
+    properties[1] = cv;
+}
+
+MainLoopPtr
+Chain::init(Viewer *sgroot, int w, int h)
+{
+    SceneGraphPtr root, chain;
+    sgroot->createFromXMLfile("xml_file/chain.xml");
+
+    ChainProperty rcv;
+    init_chainold_vars(&rcv);
+    rcv.next_x = w / 2;
+    rcv.next_y = 0.0;
+    rcv.id = CHAIN_LEN;
+
+    root = sgroot->createSceneGraph("CHAIN");
+    root->set_move_collision(chain_old_move_ope, chain_old_collision);
+    set_old_vector(&rcv, root);
+
+    chain = sgroot->createSceneGraph("CHAIN");
+    chain->set_move_collision(chain_old_move, chain_old_collision);
+
+    set_properties(cv);
+
+    for(int i = 0; i < CHAIN_LEN; i++) {
+        init_chainold_vars(&cv[i]);
+        cv[i].x = 0;
+        cv[i].y = chain_width * i;
+        cv[i].angle[1] = -90 * (i % 2);
+
+        chain->id = cv[i].id;
+        chain->angle[1] = cv[i].angle[1];
+        set_old_vector(&cv[i], chain);
+
+        cv[i].root = root;
+        cv[i].objname = "CHAIN";
+        cv[i].id = i;
+
+        cv[i].parent = root;
+
+    }
+
+    createSceneGraphFromProperty(root, cv);
+    cv[0].can_move = FALSE;
+    //sgroot->setSceneData(root);
+
+    return sgroot;
+}
+
+extern Application *
+application() {
+    return new Chain();
+}
+
+const char *usr_help_str = "Usage: ./test_nogl [OPTION]\n";
+
+extern int init(TaskManager *manager, int argc, char *argv[]);
+extern void task_initialize();
+static void TMend(TaskManager *manager);
+
+int
+TMmain(TaskManager *manager, int argc, char *argv[])
+{
+    task_initialize();
+    manager->set_TMend(TMend);
+    return init(manager, argc, argv);
+
+}
+
+void
+TMend(TaskManager *manager)
+{
+    printf("test_nogl end\n");
+}
+
+/* end */
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Renderer/Test/property_test.h	Wed Dec 16 09:39:24 2009 +0900
@@ -0,0 +1,47 @@
+#include "Application.h"
+
+typedef void (*spe_move_func)(void *cv, int screen_w, int screen_h);
+typedef void (*spe_collision_func)(void *cv, int screen_w, int screen_h);
+
+typedef struct {
+    double x, y, next_x, next_y;
+    double vx, vy, next_vx, next_vy;
+    double angle[3];
+    int can_move;
+    int id;
+    char *objname;
+    spe_move_func move;
+    spe_collision_func collision;
+    SceneGraphPtr parent;
+    SceneGraphPtr root;
+} *ChainPropertyPtr, ChainProperty;
+
+#define FALSE 0
+#define TRUE !FALSE
+#define CHAIN_LEN 50
+
+static const double m = 100.0;
+static const double k = 7000.0;
+static const double g = 9.8;
+static const double dt = 0.003;
+static const double chain_width = 10;
+static const double safe = 0.995;
+
+class Chain : public Application {
+public:
+    Chain(){}
+
+    SceneGraphPtr scenegraph_factory(void *p, int size);
+    SceneGraphPtr scenegraph_connector(void *p, int size, SceneGraphPtr s, SceneGraphPtr sg_available_list);
+    void init(TaskManager *manager, int w, int h);
+    void init_chain_vars(ChainPropertyPtr cv);
+    void chain_move(TaskManager *manager, SceneGraphPtr sg, int w, int h);
+    //void chain_collision(SceneGraphPtr sg, int w, int h, SceneGraphPtr osg);
+    void chain_collision(ChainPropertyPtr cv, int w, int h);
+    void createSceneGraphFromProperty(SceneGraphPtr root, ChainPropertyPtr cv);
+    //void property_swich();
+    //void set_properties(ChainPropertyPtr cv);
+    MainLoopPtr init(Viewer *viewer, int screen_w, int screen_h);
+
+
+};