changeset 375:49f546a33e4c

chain.cpp added
author kazz@kazzone.ie.u-ryukyu.ac.jp
date Wed, 06 May 2009 15:51:42 +0900
parents 1c09c7e9284b
children 7c2923fa31ff
files TaskManager/Test/test_render/chain.cpp
diffstat 1 files changed, 142 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/TaskManager/Test/test_render/chain.cpp	Wed May 06 15:51:42 2009 +0900
@@ -0,0 +1,142 @@
+#include <iostream.h>
+#include <math.h>
+#include "SceneGraphRoot.h"
+#include "SGList.h"
+
+#define FALSE 0
+#define TRUE !FALSE
+#define CHAIN_LEN 30
+
+static double m = 100.0;
+static double k = 1000.0;
+static double g = 9.8;
+static double dt = 0.01;
+static double chain_width = 5;
+static double safe = 0.995;
+
+typedef struct {
+    double x, y, next_x, next_y;
+    double vx, vy, next_vx, next_vy;
+    int can_move;
+} CHAIN_VARS;
+
+CHAIN_VARS cv[CHAIN_LEN];
+
+void
+init_chain_vars(CHAIN_VARS *cv) {
+    cv->x = 0, cv->y = 0, cv->next_x = 0, cv->next_y = 0;
+    cv->vx = 0, cv->vy = 0, cv->next_vx = 0, cv->next_vy = 0;
+    cv->can_move = TRUE;
+}
+
+void
+set_vector(CHAIN_VARS *cv, SceneGraphPtr sg) {
+    sg->xyz[0] = (float)cv->next_x;
+    sg->xyz[1] = (float)cv->next_y;
+    sg->xyz[2] = 0.0f;
+}
+
+
+static void
+chain_move_ope(SceneGraphPtr node, int screen_w, int screen_h)
+{
+    Pad *pad = sgroot->getController();
+
+    if (pad->circle.isHold()) {
+        cv[CHAIN_LEN-1].can_move = FALSE;
+        if (pad->left.isHold()) {
+            cv[CHAIN_LEN-1].x += -1.0;
+        } else if (pad->right.isHold()) {
+            cv[CHAIN_LEN-1].x += 1.0;
+        }
+
+        if (pad->up.isHold()) {
+            cv[CHAIN_LEN-1].y += -1.0;
+        } else if (pad->down.isHold()) {
+            cv[CHAIN_LEN-1].y += 1.0;
+        }
+    } else {
+        cv[CHAIN_LEN-1].can_move = TRUE;
+    }
+}
+
+void
+chain_move(SceneGraphPtr sg, int w, int h)
+{
+    int id = sg->id;
+    if(cv[id].can_move) {
+        double dx = cv[id-1].x - cv[id].x;
+        double dy = cv[id-1].y - cv[id].y;
+        double l = sqrt(dx * dx + dy * dy);
+        double a = k * (l - chain_width) / m;
+        double ax = a * dx / l;
+        double ay = a * dy / l;
+        if(id < CHAIN_LEN - 1) {
+            dx = cv[id+1].x - cv[id].x;
+            dy = cv[id+1].y - cv[id].y;
+            l = sqrt(dx * dx + dy * dy);
+            a = k * (l - chain_width) / m;
+            ax += a * dx / l;
+            ay += a * dy / l;
+        }
+        ay += g;
+        cv[id].vx *= safe;
+        cv[id].vy *= safe;
+        cv[id].next_vx = cv[id].vx + ax * dt;
+        cv[id].next_vy = cv[id].vy + ay * dt;
+        cv[id].next_x = cv[id].x + cv[id].vx * dt;
+        cv[id].next_y = cv[id].y + cv[id].vy * dt;
+    } else {
+        cv[id].next_x = cv[id].x;
+        cv[id].next_y = cv[id].y;
+    }
+    set_vector(&cv[id], sg);
+    if(id == CHAIN_LEN -1) {
+        for(int i = 0; i < CHAIN_LEN; i++) {
+            cv[i].vx = cv[i].next_vx;
+            cv[i].vy = cv[i].next_vy;
+            cv[i].x = cv[i].next_x;
+            cv[i].y = cv[i].next_y;
+        }
+    }
+    //    cout << id << ", " << sg->xyz[1] << endl;
+}
+
+void
+chain_collision(SceneGraphPtr sg, int w, int h, SceneGraphPtr osg)
+{
+
+}
+
+void
+chain_init(int w, int h)
+{
+    SceneGraphPtr root_chain, chain;
+    CHAIN_VARS rcv;
+
+    sgroot->createFromXMLfile("xml_file/chain.xml");
+
+    root_chain = sgroot->createSceneGraph(CHAIN);
+    root_chain->set_move_collision(chain_move_ope, chain_collision);
+    init_chain_vars(&rcv);
+    rcv.next_x = w / 2;
+    rcv.next_y = 0.0;
+    set_vector(&rcv, root_chain);
+
+    for(int i = 0; i < CHAIN_LEN; i++) {
+        chain = sgroot->createSceneGraph(CHAIN);
+        chain->id = i;
+        init_chain_vars(&cv[i]);
+        if(i == 0)
+            cv[i].can_move = FALSE;
+        cv[i].x = 0;
+        cv[i].y = chain_width * i;
+        set_vector(&cv[i], chain);
+        chain->angle[1] = 90 * (i % 2);
+        chain->set_move_collision(chain_move, chain_collision);
+
+        root_chain->addChild(chain);
+    }
+
+    sgroot->setSceneData(root_chain);
+}