Mercurial > hg > Members > kono > tree_dandy2
comparison tree_controll.h @ 7:972a7f233b23
g++ compile
author | Shinji KONO <kono@ie.u-ryukyu.ac.jp> |
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date | Tue, 07 Dec 2010 23:03:45 +0900 |
parents | 01387a2e419e |
children |
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6:6541f0bebb81 | 7:972a7f233b23 |
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1 GLuint SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord); | 1 GLuint SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord); |
2 SURFACE *next_draw_node(SURFACE *surface); | 2 SURFACE *next_draw_node(SURFACE *surface); |
3 //void obj_draw(SURFACE *surfaces); | 3 //void obj_draw(SURFACE *surfaces); |
4 SURFACE *search_node(OBJECT *top, char *name); | 4 SURFACE *search_node(OBJECT *top, const char *name); |
5 SURFACE *next_node(SURFACE *surfaces); | 5 SURFACE *next_node(SURFACE *surfaces); |
6 //void node_draw(OBJECT *top, char *name); | 6 //void node_draw(OBJECT *top, char *name); |
7 void node_prameter_change(OBJECT *top, char *name, float x, float y, float z, float ax, float ay, float az); | 7 void node_prameter_change(OBJECT *top, const char *name, float x, float y, float z, float ax, float ay, float az); |
8 //void all_object_load_texture(OBJECT *top); | 8 //void all_object_load_texture(OBJECT *top); |