comparison Dec09th.html @ 14:3228acbc1df4

add Dec09th.html
author Masataka Kohagura <kohagura@cr.ie.u-ryukyu.ac.jp>
date Tue, 09 Dec 2014 17:00:01 +0900
parents Nov25th.html@8ed6df4736be
children 38f32c9f0487
comparison
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13:8ed6df4736be 14:3228acbc1df4
1 <!DOCTYPE html>
2 <html>
3 <head>
4 <meta http-equiv="content-type" content="text/html;charset=utf-8">
5 <title>seminar</title>
6
7 <!--
8 Notes on CSS media types used:
9
10 1) projection -> slideshow mode (display one slide at-a-time; hide all others)
11 2) screen -> outline mode (display all slides-at-once on screen)
12 3) print -> print (and print preview)
13
14 Note: toggle between projection/screen (that is, slideshow/outline) mode using t-key
15
16 Questions, comments?
17 - send them along to the mailinglist/forum online @ http://groups.google.com/group/webslideshow
18 -->
19
20 <!-- styles -->
21 <style media="screen,projection">
22
23 html,
24 body,
25 .presentation { margin: 0; padding: 0; }
26
27 .slide { display: none;
28 position: absolute;
29 top: 0; left: 0;
30 margin: 0;
31 border: none;
32 padding: 2% 4% 0% 4%; /* css note: order is => top right bottom left */
33 -moz-box-sizing: border-box;
34 -webkit-box-sizing: border-box;
35 box-sizing: border-box;
36 width: 100%; height: 100%; /* css note: lets use border-box; no need to add padding+border to get to 100% */
37 overflow-x: hidden; overflow-y: auto;
38 z-index: 2;
39 }
40
41 .slide.current { display: block; } /* only display current slide in projection mode */
42
43 .slide .stepcurrent { color: black; }
44 .slide .step { color: silver; } /* or hide next steps e.g. .step { visibility: hidden; } */
45
46 .slide {
47 /*
48 background-image: -webkit-linear-gradient(top, blue, aqua, blue, aqua);
49 background-image: -moz-linear-gradient(top, blue, aqua, blue, aqua);
50 */
51 }
52 </style>
53
54 <style media="screen">
55 .slide { border-top: 1px solid #888; }
56 .slide:first-child { border: none; }
57 </style>
58
59 <style media="print">
60 .slide { page-break-inside: avoid; }
61 .slide h1 { page-break-after: avoid; }
62 .slide ul { page-break-inside: avoid; }
63 </style>
64
65
66 <!-- add js lib (jquery) -->
67 <script src="js/jquery-1.7.min.js"></script>
68
69 <!-- S6 JS -->
70 <script src="js/jquery.slideshow.js"></script>
71 <script src="js/jquery.slideshow.counter.js"></script>
72 <script src="js/jquery.slideshow.controls.js"></script>
73 <script>
74 $(document).ready( function() {
75 Slideshow.init();
76
77 // Example 2: Start Off in Outline Mode
78 // Slideshow.init( { mode: 'outline' } );
79
80 // Example 3: Use Custom Transition
81 // Slideshow.transition = transitionScrollUp;
82 // Slideshow.init();
83
84 // Example 4: Start Off in Autoplay Mode with Custom Transition
85 // Slideshow.transition = transitionScrollUp;
86 // Slideshow.init( { mode: 'autoplay' } );
87 } );
88 </script>
89
90 </head>
91 <body>
92
93 <div class="presentation">
94
95 <div class='slide cover'>
96 <table width="90%" height="90%" border="0" align="center">
97 <tr>
98 <td>Cerium のリアルタイム処理化<div align="center">
99 <h1></h1>
100 </div>
101 </td>
102 </tr>
103 <tr>
104 <td><div align="right">
105 <name>Masataka Kohagura 25th Novenmber,2014</name>
106 </div></td>
107 </tr>
108 </tr>
109 </table>
110 </div>
111
112 <div id="cover">
113 <h1>研究目的</h1>
114 <ul>
115 <li>
116 </li>
117 <li>
118 </li>
119 <li>
120 </li>
121 <li>
122 </li>
123 </ul>
124 </div>
125
126 <div id="cover">
127 <h1>Gamification</h1>
128 <ul>
129 <li>
130 課題の解決にゲームの要素を利用する活動全般
131 </li>
132 <li>
133 ゲームの要素 : 少なくとも1人のプレイヤーがいる。ルールがある。勝利条件がある。
134 </li>
135 </ul>
136 </div>
137
138 <div id="cover">
139 <h1></h1>
140 <ul>
141 <li>
142 BSD grep (Mac OSX default)
143 </li>
144 <li>
145 GNU grep (ggrep)
146 </li>
147 </ul>
148 </div>
149
150
151 <!--
152 <div id="cover">
153 <h1>prog</h1>
154 <ul>
155 <li>
156
157 </li>
158
159 <pre>
160 <code>
161 typedef struct SDL_AudioSpec {
162 int freq; /** DSP frequency samples per second */
163 Uint16 format; /** Audio data format */
164 Uint8 channels; /** Number of channels: 1 mono, 2 stereo */
165 Uint8 silence; /** Audio buffer silence value (calculated) */
166 Uint16 samples; /** Audio buffer size in samples (power of 2) */
167 Uint16 padding; /** Necessary for some compile environments */
168 Uint32 size; /** Audio buffer size in bytes (calculated) */
169 void (SDLCALL *callback)(void *userdata, Uint8 *stream, int len);
170 void *userdata;
171 } SDL_AudioSpec;
172 </code>
173 </ul>
174 </pre>
175 <img src="./images/sqrWave.png" width="50%" height="">
176 </div>
177
178 -->
179
180 </div> <!-- presentation -->
181 </body>
182 </html>