annotate game_scene01.h @ 5:57af5c610b34

iroiro add
author tkaito
date Mon, 07 Jun 2010 02:16:02 +0900
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1 #include "SceneGraphRoot.h"
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2 #include "dandy.h"
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4 //extern SceneGraphPtr back_;
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5 //extern SceneGraphPtr dandys[5];
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7 void mydandy_move(SceneGraphPtr node, void *sgroot_, int w, int h);
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8 void ldandy_move(SceneGraphPtr node, void *sgroot_, int w, int h);
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9 void rdandy_move(SceneGraphPtr node, void *sgroot_, int w, int h);
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10 void ltdandy_move(SceneGraphPtr node, void *sgroot_, int w, int h);
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11 void rtdandy_move(SceneGraphPtr node, void *sgroot_, int w, int h);
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12 void dandy_coll(SceneGraphPtr node, void *sgroot_, int w, int h,SceneGraphPtr tree);
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13 void mydandy_coll(SceneGraphPtr node, void *sgroot_, int w, int h,SceneGraphPtr tree);
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15 void gclab_move(SceneGraphPtr node, void *sgroot_, int w, int h);
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16 void gclab_collision(SceneGraphPtr node, void *sgroot_, int w, int h,SceneGraphPtr tree);