comparison game_scene01.h @ 5:57af5c610b34

iroiro add
author tkaito
date Mon, 07 Jun 2010 02:16:02 +0900
parents e089ac9ea221
children
comparison
equal deleted inserted replaced
4:e089ac9ea221 5:57af5c610b34
1 #include "SceneGraphRoot.h" 1 #include "SceneGraphRoot.h"
2 #include "dandy.h" 2 #include "dandy.h"
3 3
4 void dandy_move(SceneGraphPtr node, void *sgroot_, int w, int h); 4 //extern SceneGraphPtr back_;
5 void dandy_collision(SceneGraphPtr node, void *sgroot_, int w, int h,SceneGraphPtr tree); 5 //extern SceneGraphPtr dandys[5];
6
7 void mydandy_move(SceneGraphPtr node, void *sgroot_, int w, int h);
8 void ldandy_move(SceneGraphPtr node, void *sgroot_, int w, int h);
9 void rdandy_move(SceneGraphPtr node, void *sgroot_, int w, int h);
10 void ltdandy_move(SceneGraphPtr node, void *sgroot_, int w, int h);
11 void rtdandy_move(SceneGraphPtr node, void *sgroot_, int w, int h);
12 void dandy_coll(SceneGraphPtr node, void *sgroot_, int w, int h,SceneGraphPtr tree);
13 void mydandy_coll(SceneGraphPtr node, void *sgroot_, int w, int h,SceneGraphPtr tree);
6 14
7 void gclab_move(SceneGraphPtr node, void *sgroot_, int w, int h); 15 void gclab_move(SceneGraphPtr node, void *sgroot_, int w, int h);
8 void gclab_collision(SceneGraphPtr node, void *sgroot_, int w, int h,SceneGraphPtr tree); 16 void gclab_collision(SceneGraphPtr node, void *sgroot_, int w, int h,SceneGraphPtr tree);
9
10