comparison viewer.cc @ 1:5a888b557a41

image and xml add (title, effect, gameover)
author tkaito
date Fri, 04 Jun 2010 06:25:42 +0900
parents bb4b306c1248
children dca6d5d2ef46
comparison
equal deleted inserted replaced
0:bb4b306c1248 1:5a888b557a41
6 6
7 7
8 // prototype 8 // prototype
9 static void object_move_rotation(SceneGraphPtr node, void *sgroot_, int screen_w, int screen_h); 9 static void object_move_rotation(SceneGraphPtr node, void *sgroot_, int screen_w, int screen_h);
10 static void object_collision(SceneGraphPtr node, void *sgroot_, int screen_w, int screen_h, SceneGraphPtr tree); 10 static void object_collision(SceneGraphPtr node, void *sgroot_, int screen_w, int screen_h, SceneGraphPtr tree);
11 static void object_collision_idle(SceneGraphPtr, void *sgroot_, int w, int h, SceneGraphPtr tree); 11 //static void object_collision_idle(SceneGraphPtr, void *sgroot_, int w, int h, SceneGraphPtr tree);
12 static void object_move_translation(SceneGraphPtr node, void *sgroot_, int screen_w, int screen_h); 12 static void object_move_translation(SceneGraphPtr node, void *sgroot_, int screen_w, int screen_h);
13 13
14 14
15 char *light_sysswitch = "off"; 15 char *light_sysswitch = "off";
16 int light_num = 4; 16 int light_num = 4;
70 } 70 }
71 71
72 72
73 } 73 }
74 74
75 75 /*
76 static void 76 static void
77 object_collision_idle(SceneGraphPtr, void *sgroot_, int w, int h, SceneGraphPtr tree) 77 object_collision_idle(SceneGraphPtr, void *sgroot_, int w, int h, SceneGraphPtr tree)
78 { 78 {
79 } 79 }
80 80 */
81 static void 81 static void
82 object_collision(SceneGraphPtr node, void *sgroot_, int screen_w, 82 object_collision(SceneGraphPtr node, void *sgroot_, int screen_w,
83 int screen_h, SceneGraphPtr tree) 83 int screen_h, SceneGraphPtr tree)
84 { 84 {
85 // if (node->xyz[1] > screen_h - object_radius) { 85 // if (node->xyz[1] > screen_h - object_radius) {