comparison character_id.h @ 26:6bea374ee604

global alloc test.
author koba <koba@cr.ie.u-ryukyu.ac.jp>
date Fri, 10 Dec 2010 02:20:37 +0900
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23:3fb8a6a34e24 26:6bea374ee604
1 #ifndef INCLUDE_CHARACTOR_ID
2 #define INCLUDE_CHARACTOR_ID
3
4 typedef enum {
5 PLAYER_LEFTMOVE = 1,
6 PLAYER_TURNTOLEFT = 2,
7 PLAYER_IDLE = 3,
8 PLAYER_TURNTORIGHT = 4,
9 PLAYER_RIGHTMOVE = 5,
10 BLUEBULLET_LEFT = 6,
11 BLUEBULLET_RIGHT = 7,
12 REDBULLET = 8,
13 LONGLASER = 9,
14 GAUGE_PANEL = 10,
15 OFFENSIVEPOWER_GAUGE = 11,
16 BURNER = 12,
17 LOCKON_SIGHT = 13,
18 SPECIAL_LASERGAUGE = 14,
19 DIFFENSIVEPOWER_GAUGE = 15,
20 GREENBULLET = 16,
21 BULEBARRIER = 17,
22 FONT_PLAYER_1 = 18,
23 FONT_GAMEOVER = 19,
24 FONT_0 = 20,
25 FONT_1 = 21,
26 FONT_2 = 22,
27 FONT_3 = 23,
28 FONT_4 = 24,
29 FONT_5 = 25,
30 FONT_6 = 26,
31 FONT_7 = 27,
32 FONT_8 = 28,
33 FONT_9 = 29,
34 REDBOMB_ANIM_0 = 30,
35 REDBOMB_ANIM_1 = 31,
36 REDBOMB_ANIM_2 = 32,
37 REDBOMB_ANIM_3 = 33,
38 REDBOMB_ANIM_4 = 34,
39 REDBOMB_ANIM_5 = 35,
40 REDBOMB_ANIM_6 = 36,
41 REDBOMB_ANIM_7 = 37,
42 FONT_HIGE = 38,
43 GREENBOMB_ANIM_0 = 40,
44 GREENBOMB_ANIM_1 = 41,
45 GREENBOMB_ANIM_2 = 42,
46 GREENBOMB_ANIM_3 = 43,
47 GREENBOMB_ANIM_4 = 44,
48 GREENBOMB_ANIM_5 = 45,
49 GREENBOMB_ANIM_6 = 46,
50 GREENBOMB_ANIM_7 = 47,
51 INFLATION_GAUGE = 48,
52 INFLATION_METER = 49,
53 ENEMY_GREENCRAB = 50,
54 ENEMY_PLANE = 51,
55 ENEMY_REDBULLET = 52,
56 FONT_PUSHSTART = 53,
57 BOSS1_ORGAN = 54,
58 ENEMY_LASER = 55,
59 ENEMY_BLUEBULLET = 56,
60 ENEMY_LIGHTNING = 57,
61 ENEMY_LASERSPLOSH_0 = 58,
62 ENEMY_LASERSPLOSH_1 = 59,
63 ENEMY_LASERSPLOSH_2 = 60,
64 ENEMY_LASERSPLOSH_3 = 61,
65 ASTEROID = 62,
66 ORBITMACHINE = 63,
67 BOSS2_BODY = 64,
68 BOSS2_RIGHTSHOULDER = 65,
69 BOSS2_LEFTSHOULDER = 66,
70 BOSS2_RIGHTARM = 67,
71 BOSS2_LEFTARM = 68,
72 BOSS2_BATTERY = 69,
73 BOSS2_OPENBATTERY = 70,
74 BOSS2_BROKENHATCH = 71,
75 BOSS2_DUMMY = 72,
76 BOSS2_RIGHTSHOULDERUP = 73,
77 BOSS2_LEFTSHOULDERUP = 74,
78 BOSS2_LEFTSHOULDERGIRD = 75,
79 BOSS2_RIGHTARMBATTERY = 76,
80 BOSS2_LEFTARMBATTERY = 77,
81 BOSS2_RIGHTHAND = 78,
82 BOSS2_RIGHTPALM = 79,
83 BOSS2_LEFTHAND = 80,
84 BOSS2_LEFTPALM = 81,
85 PLAYER_LASERSPLOSH_0 = 90,
86 PLAYER_LASERSPLOSH_1 = 91,
87 PLAYER_LASERSPLOSH_2 = 92,
88 PLAYER_LASERSPLOSH_3 = 93,
89 BOSS_POWERGAUGE = 94,
90 BLACKHOLE = 100,
91 FONT_DOYOUCONTINUE = 110,
92 FONT_ALLSTAGECLEAR = 111,
93 FONT_REST = 112,
94 FONT_STAGE = 113,
95 FONT_LINEOFZERO_000000 = 114,
96 FONT_LINEOFZERO_0000000 = 115,
97 FONT_THANKYOU = 116,
98 FONT_NYSOFT = 117,
99 FONT_1997YGGDRASIL = 118,
100 FONT_SUPERDANDY = 119,
101 FONT_1997YAS_K = 120,
102 GUNBATTERY = 180,
103 PURPLECORE = 181,
104 SPACEFISH = 182,
105 MISSILE = 183,
106 BOSS3_BODY = 184,
107 BODD4_BODY = 185,
108 TITLEFONT_SUPER = 190,
109 TITLEFONT_BATTLE = 191,
110 TITLEFONT_EMPEROR = 192,
111 GREENBARRIER = 193,
112 REMAINDER = 194,
113 EARTH = 195,
114 BOSS_CORPSE = 196,
115 } CharImageNumber;
116
117 #endif