Mercurial > hg > Members > tkaito > task_dandy
comparison dandy.h @ 2:6e1afe1016dc
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author | tkaito |
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date | Thu, 17 Jun 2010 05:11:29 +0900 |
parents | 7dc2d920fc7c |
children | 7b4c2cfeba45 |
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1:7dc2d920fc7c | 2:6e1afe1016dc |
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19 int score; | 19 int score; |
20 void *parent; | 20 void *parent; |
21 void *root; | 21 void *root; |
22 | 22 |
23 } *ObjPropertyPtr, ObjProperty; | 23 } *ObjPropertyPtr, ObjProperty; |
24 | |
25 static const int ENEMY_NUM = 1; | |
26 extern ObjProperty charactor[ENEMY_NUM]; | |
27 | |
28 static const float player_speed = 10.0f; | |
29 static const float player_radius = 42.0f; | |
30 | |
31 static const float boss_radius_x = 65.4f; | |
32 static const float boss_radius_y = 130.8f; | |
33 static const float first_boss1_speed = 10.0; | |
34 static const float first_boss1_depth = 500.0; | |
35 static const float return_boss1_depth_speed = 10.0; | |
36 | |
37 static const float shot_speed = 30.0f; | |
38 static const float shot_radius = 42.4f; | |
39 | |
40 extern void title_move(SceneGraphPtr node, void *sgroot_, int w, int h); | |
41 extern void title_coll(SceneGraphPtr node, void *sgroot_, int w, int h, SceneGraphPtr tree); | |
42 extern void dandy_move(SceneGraphPtr node, void *sgroot_, int w, int h); | |
43 extern void dandy_coll(SceneGraphPtr node, void *sgroot_, int w, int h,SceneGraphPtr tree); | |
44 extern void create_title(void *sgroot, int w, int h); | |
45 extern void create_stage(void *sgroot, int w, int h); | |
46 | |
47 typedef struct enemy_state { | |
48 const char *charano; | |
49 int score; | |
50 int vital; | |
51 | |
52 } state; | |
53 | |
54 #define ENEMY_STATUS_TABLE { \ | |
55 ENEMY_STATUS("test00", 0, 0), \ | |
56 ENEMY_STATUS("greencrab", 330, 98) \ | |
57 } |