comparison dandy.h @ 9:dea6d34c8e91

not move.
author tkaito
date Mon, 12 Jul 2010 04:39:50 +0900
parents 7c60ef3fca5b
children 27d3291a7c82
comparison
equal deleted inserted replaced
8:7c60ef3fca5b 9:dea6d34c8e91
51 extern void dandy_move(SceneGraphPtr node, void *sgroot_, int w, int h); 51 extern void dandy_move(SceneGraphPtr node, void *sgroot_, int w, int h);
52 extern void dandy_coll(SceneGraphPtr node, void *sgroot_, int w, int h,SceneGraphPtr tree); 52 extern void dandy_coll(SceneGraphPtr node, void *sgroot_, int w, int h,SceneGraphPtr tree);
53 extern void create_back(void *sgroot, int w, int h); 53 extern void create_back(void *sgroot, int w, int h);
54 extern void create_stage(void *sgroot, int w, int h); 54 extern void create_stage(void *sgroot, int w, int h);
55 extern void schedule(SceneGraphPtr node, void *sgroot_, int w, int h); 55 extern void schedule(SceneGraphPtr node, void *sgroot_, int w, int h);
56
57 //extern create_enemy(SchedTask *s, void *enemy_, void *b);
56 58
57 typedef struct enemy_state { 59 typedef struct enemy_state {
58 const char *charano; 60 const char *charano;
59 int score; 61 int score;
60 int vital; 62 int vital;