Mercurial > hg > Members > tkaito > task_dandy
diff dandy.h @ 6:661ec1e92042
set_game_task move to API(SceneGrapRoot).
author | tkaito |
---|---|
date | Sun, 27 Jun 2010 22:58:57 +0900 |
parents | ccc811ee5f55 |
children | c015109a6041 |
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--- a/dandy.h Mon Jun 21 03:47:35 2010 +0900 +++ b/dandy.h Sun Jun 27 22:58:57 2010 +0900 @@ -17,13 +17,13 @@ typedef void (*coll)(SceneGraphPtr node, void *sgroot_, int w, int h, SceneGraphPtr tree); typedef struct { - double x, y; - double vx, vy; - int frame; + double x, y; //8? + double vx, vy; //8? + int frame; //4 const char *chara; - int vital; - int score; - void *parent; + int vital; //4 + int score; //4 + void *parent; void *root; } *ObjPropertyPtr, ObjProperty; @@ -56,7 +56,57 @@ } state; -#define ENEMY_STATUS_TABLE { \ - ENEMY_STATUS("test00", 0, 0), \ - ENEMY_STATUS("greencrab", 330, 98) \ +//const state enemystate[50]; + +#define ENEMY_STATUS_TABLE {\ + ENEMY_STATUS("title001" , 0 , 0), \ + ENEMY_STATUS("greencrab", 330, 98), \ + ENEMY_STATUS("plane", 470, 37), \ + ENEMY_STATUS("e_redbullet", 30, 16), \ + ENEMY_STATUS("bass1_organ", 25000, 10000), \ + ENEMY_STATUS("boss1_parts1", 10000, 10000), \ + ENEMY_STATUS("bluebullet", 40, 39), \ + ENEMY_STATUS("e_laser", 100, 100000), \ + ENEMY_STATUS("lightning", 100, 100000), \ + ENEMY_STATUS("asteroid", 170, 500), \ + ENEMY_STATUS("asteroid_boss2body", 100, 500), \ + ENEMY_STATUS("boss2_leftshoulder", 10000, 12000), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ + ENEMY_STATUS("t", 0, 0), \ }