Mercurial > hg > Members > tkaito > task_dandy
diff dandy.h @ 3:7b4c2cfeba45
task not move 2%
author | tkaito |
---|---|
date | Thu, 17 Jun 2010 06:31:01 +0900 |
parents | 6e1afe1016dc |
children | ccc811ee5f55 |
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--- a/dandy.h Thu Jun 17 05:11:29 2010 +0900 +++ b/dandy.h Thu Jun 17 06:31:01 2010 +0900 @@ -1,8 +1,13 @@ #include <math.h> #include <stdlib.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include "TaskManager.h" #include "SceneGraph.h" #include "Application.h" #include "MainLoop.h" +#include "Func.h" class dandy : public Application { MainLoopPtr init(Viewer *viewer, int w, int h); @@ -14,6 +19,7 @@ typedef struct { double x, y; double vx, vy; + int frame; const char *chara; int vital; int score; @@ -23,7 +29,7 @@ } *ObjPropertyPtr, ObjProperty; static const int ENEMY_NUM = 1; -extern ObjProperty charactor[ENEMY_NUM]; +extern ObjPropertyPtr charactor; static const float player_speed = 10.0f; static const float player_radius = 42.0f;