view ppe/task_init.cc @ 6:661ec1e92042

set_game_task move to API(SceneGrapRoot).
author tkaito
date Sun, 27 Jun 2010 22:58:57 +0900
parents 7dc2d920fc7c
children bed43801fd01
line wrap: on
line source

#include "Func.h"
#include "Scheduler.h"

/* 必ずこの位置に書いて */
SchedExternTask(TitleMove);
SchedExternTask(TitleColl);
SchedExternTask(Move00);
SchedExternTask(Move01);
SchedExternTask(Move02);
SchedExternTask(Move03);
SchedExternTask(Move04);
SchedExternTask(Move05);
SchedExternTask(Move06);
SchedExternTask(Move07);
SchedExternTask(Move08);

/**
 * この関数は ../spe/spe-main と違って
 * 自分で呼び出せばいい関数なので
 * 好きな関数名でおk (SchedRegisterTask は必須)
 */

void
task_init(void)
{
  SchedRegisterTask(TITLE_MOVE, TitleMove);
  SchedRegisterTask(TITLE_COLL, TitleColl);
  SchedRegisterTask(MOVE_00, Move00);
  SchedRegisterTask(MOVE_01, Move01);
  SchedRegisterTask(MOVE_02, Move02);
  SchedRegisterTask(MOVE_03, Move03);
  SchedRegisterTask(MOVE_04, Move04);
  SchedRegisterTask(MOVE_05, Move05);
  SchedRegisterTask(MOVE_06, Move06);
  SchedRegisterTask(MOVE_07, Move07);
  SchedRegisterTask(MOVE_08, Move08);
}