view stage_init.cc @ 2:6e1afe1016dc

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author tkaito
date Thu, 17 Jun 2010 05:11:29 +0900
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children 7b4c2cfeba45
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#include "dandy.h"

void stage_move(SceneGraphPtr node, void *sgroot_, int w, int h);
void stage_coll(SceneGraphPtr node, void *sgroot_, int w, int h,SceneGraphPtr tree);

void
create_title(void *sgroot_, int w, int h) 
{
  Viewer *sgroot = (Viewer *)sgroot_;
  SceneGraphPtr back, title;

  back  = sgroot->createSceneGraph();
  title = sgroot->createSceneGraph("title001");
  title->xyz[0] = w/2;
  title->xyz[1] = h/2;
  title->set_move_collision(title_move, title_coll);
  back->addChild(title);

  sgroot->setSceneData(back);
}

void
create_stage(void *sgroot_, int w, int h) 
{
  SceneGraphRoot *sgroot = (SceneGraphRoot *)sgroot_;

  SceneGraphPtr stage = sgroot->createSceneGraph();
  SceneGraphPtr mydandy = sgroot->createSceneGraph("mydandy");

  mydandy->set_move_collision(dandy_move, dandy_coll);
  stage->set_move_collision(stage_move, stage_coll);
  
  mydandy->xyz[0] = w/2;
  mydandy->xyz[1] = h*0.9;
  mydandy->xyz[2] = 0.0f;
  
  stage->addChild(mydandy);
  sgroot->setSceneData(stage);
}

void
stage_move(SceneGraphPtr node, void *sgroot_, int w, int h)
{

  //stage_plan(node, sgroot_, w, h);
  node->frame += 1;

}

void
stage_coll(SceneGraphPtr node, void *sgroot_, int w, int h,SceneGraphPtr tree) 
{
}