view title.cc @ 2:6e1afe1016dc

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author tkaito
date Thu, 17 Jun 2010 05:11:29 +0900
parents
children ccc811ee5f55
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#include "dandy.h"

void
title_move(SceneGraphPtr node, void *sgroot_, int w, int h)
{
  SceneGraphRoot *sgroot = (SceneGraphRoot *)sgroot_;
  Pad *pad = sgroot->getController();
  
  if(pad->start.isPush()) {
    create_stage(sgroot, w, h);
  }
}

void
title_coll(SceneGraphPtr node, void *sgroot_, int w, int h, SceneGraphPtr tree)
{
}