Mercurial > hg > Members > tkaito > task_dandy
view stage_init.cc @ 15:813485a28b6f
ppe/Move is integrated into EnemyMove.
author | tkaito |
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date | Sun, 08 Aug 2010 18:05:46 +0900 |
parents | e95c5c280f47 |
children | 2c188b2becec |
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#include "dandy.h" void create_title(SchedTask *s, void *charactor_, void *b) { ObjPropertyPtr charactor = (ObjPropertyPtr)charactor_; SceneGraphPtr back1, title; back1 = (SceneGraphPtr)charactor[0].parent; title = (SceneGraphPtr)charactor[0].root; title->xyz[0] = charactor[0].x; title->xyz[1] = charactor[0].y; printf("title_x = %f\n", title->xyz[0]); printf("title_y = %f\n", title->xyz[1]); } ObjProperty back_property; void create_title_back(Viewer *sgroot_, int w, int h) { Viewer *sgroot = sgroot_; SceneGraphPtr back; back_property.flag = 0; back = sgroot->createSceneGraph(); charactor[0].x = w/2; charactor[0].y = h/2; charactor[0].vx = 1.0; charactor[0].vy = 1.0; charactor[0].parent = (void*)back; SceneGraphPtr title = (SceneGraphPtr)charactor[0].root; title->xyz[0] = charactor[0].x; title->xyz[1] = charactor[0].y; int size = sizeof(ObjProperty); //printf("size = %d\n", size); back->addChild(title); sgroot->setSceneData(back); sgroot->set_move_task(title, TITLE_MOVE, (void*)&charactor[0], size, create_title); } void create_stage(void *sgroot_, int w, int h, ObjPropertyPtr charactor) { SceneGraphRoot *sgroot = (SceneGraphRoot *)sgroot_; SceneGraphPtr stage = sgroot->createSceneGraph(); SceneGraphPtr mydandy = sgroot->createSceneGraph("mydandy"); //mydandy->set_move_collision(dandy_move, dandy_coll); //stage->set_move_collision(stage_move, stage_coll); mydandy->xyz[0] = w/2; mydandy->xyz[1] = h*0.9; mydandy->xyz[2] = 0.0f; stage->addChild(mydandy); sgroot->setSceneData(stage); }