changeset 10:fcf4b418fb51

add compare_encoding.eps
author Nobuyasu Oshiro <dimolto@cr.ie.u-ryukyu.ac.jp>
date Mon, 08 Aug 2011 19:44:15 +0900
parents af7ce21f944a
children 8adf2865dee4
files fig/compare_encoding.eps yuu-jssst.tex
diffstat 2 files changed, 807 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/fig/compare_encoding.eps	Mon Aug 08 19:44:15 2011 +0900
@@ -0,0 +1,799 @@
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--- a/yuu-jssst.tex	Mon Aug 08 19:35:51 2011 +0900
+++ b/yuu-jssst.tex	Mon Aug 08 19:44:15 2011 +0900
@@ -136,7 +136,7 @@
 
 
 \section{ZRLEE}
-そこで、Top ProxyがZRLE(Zlib)で受け取ったデータをunzipし、データをzipし直して最後にfinish()
+そこで、Top ProxyがZRLEで受け取ったデータをunzipし、データをzipし直して最後にfinish()
 をいれることで初めからデータを読んでいなくても解凍を行えるようにした。
 このエンコードはZRLEEエンコードと定義した。
 一度ZRLEEエンコードに変換してしまえば、そのデータをそのまま流すだけで良い。
@@ -147,6 +147,13 @@
 
 
 \section{ZRLEとZRLEEのデータ圧縮率の比較}
+ZRLEとZRLEEを用いて通信を行う場合、データ量にどれくらいの差がでたのかを図2に示す。
+図2は1920 * 1080の画面の全描画にかかるデータ量を測った結果を示した図である。ZRLEEの方がデータ量が少なくですんでいる。
+これは、ZRLEのデータの中にはdeflaterが持つ辞書のデータを更新しようとするため
+1つのBufferedUpdateのたびに辞書を送信するはずのZRLEEが優っているのは、VNCが
+
+これは、VNCではZlibで圧縮されたデータを解凍する際に、持っていた解凍の為の辞書がそこまで役に立たないことを示している。
+ZRLE