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author Nobuyasu Oshiro <dimolto@cr.ie.u-ryukyu.ac.jp>
date Thu, 06 Mar 2014 00:48:26 +0900
parents 90adb016389d
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\chapter{Rendering Engine} \label{chapter:rendering}

\section{Rendering で用いるモデルの作成}
\section{Rendering で使うデータ構造}
\section{CreatePolygonFromSceneGraph}
\section{CreateSpan}
\section{Rendering する上での Texture の管理}
\section{DrawSpan}