view TAGS @ 98:1033fece71ce

text_vector
author e085768
date Thu, 02 Jun 2011 17:26:21 +0900
parents 0b65ca27f113
children e5f2eb98b575
line wrap: on
line source


camera.h,74
#define CAMERA_H2,17
typedef struct camera{camera7,74
} CAMERA;12,158

car.h,74
#define CAR_H4,27
typedef struct car 8,63
} Car, *CarPtr;CarPtr21,460

carNode.h,23
#define CARNODE_H2,18

col.h,157
#define COL_H2,14
typedef struct detection_face 8,72
} ColFace, *ColFacePtr;ColFacePtr13,164
typedef struct col_face_handler 15,189
} ColFaceHd;19,285

controler.h,48
typedef struct SGO_PAD 9,131
} SGO_PAD;24,376

field.h,225
#define FIELD_H2,16
#define EFFECT_TEXTURE_USE 14,336
#define EFFECT_ALPHABLEND_UNUSE 15,365
#define EFFECT_SHADING_FLAT 16,399
#define DEFAULT_SET 18,430
typedef struct field 19,519
} Field, *FieldPtr;FieldPtr27,705

gSprite.h,112
#define GSPRITE_H2,18
#define SPRITE_PRIO_FOREGROUND 5,81
typedef struct sptable 7,115
} SpriteTable;12,188

game.h,81
#define GAME_H4,29
typedef struct game 14,148
} Game, *GamePtr;GamePtr21,332

libps2.h,360
#define LIBPS2_H3,18
typedef float FVECTOR[FVECTOR7,50
typedef float FMATRIX[FMATRIX8,106
typedef struct texture 12,194
} TEXTURE;20,600
typedef struct surface 24,647
} SURFACE;33,1190
typedef struct object 37,1243
} OBJECT;44,1512
} GsPrim;57,1689
} GsSpritePacket;66,1809
} SPRITE;78,2111
typedef struct popygon 87,2207
} PolygonInfo;90,2259

light.h,16
} LIGHT;11,159

linda.h,723
#define LINDA_H2,16
#define MODE_INIT 21,547
#define MODE_WAIT 22,579
#define MODE_WAIT_READY 23,611
#define MODE_OPENING 24,643
#define MODE_SELECT_CAR 25,675
#define MODE_SELECT_COURSE 26,707
#define MODE_READY 27,739
#define MODE_MAIN_INIT 28,771
#define MODE_MAIN_READY 29,803
#define MODE_MAIN 30,835
#define MODE_MAIN_PAUSE 31,867
#define MODE_MAIN_GOAL 32,899
#define MODE_MAIN_FINISH 33,931
#define MODE_FINISH 34,963
#define PLAYER_1P 36,996
#define CLIENT_MAX 38,1017
#define LINDA_ASK_ID 39,1038
#define LINDA_HOST 40,1065
#define PKT_MODE_OFFSET 43,1117
#define PKT_CARID_OFFSET 44,1148
#define PKT_COURSEID_OFFSET 45,1179
#define PKT_DATA_OFFSET 46,1210
#define PKT_HEADER_SIZE 48,1242

mytype.h,211
#define RADIAN(4,33
#define INIT_VECTOR(5,68
#define NORM(6,137
enum { X_AXIS=8,215
enum { X_AXIS=0, Y_AXIS=8,215
enum { X_AXIS=0, Y_AXIS=1, Z_AXIS=8,215
enum { X_AXIS=0, Y_AXIS=1, Z_AXIS=2, W_AXIS=8,215

ps2util.h,142
#define JOYPAD_1 4,48
#define PS2UTIL_H8,87
#define ALIGN_16BYTE 14,153
typedef struct ps2sprite{ps2sprite28,421
} ps2utilSprite;30,467

quotanion.h,25
#define QUOTANION_H2,20

schedule.h,24
#define SCHEDULE_H3,36

sjoy.h,681
#define SJOY_PS2_R_LEFT 10,273
#define SJOY_PS2_R_DOWN 11,309
#define SJOY_PS2_R_UP 12,350
#define SJOY_PS2_R_RIGHT 13,391
#define SJOY_PS2_L1 14,432
#define SJOY_PS2_R1 15,473
#define SJOY_PS2_L2 16,514
#define SJOY_PS2_R2 17,555
#define SJOY_PS2_SELECT 18,596
#define SJOY_PS2_START 19,637
#define SJOY_PS2_L_LEFT 20,678
#define SJOY_PS2_L_DOWN 21,720
#define SJOY_PS2_L_UP 22,762
#define SJOY_PS2_L_RIGHT 23,804
#define SJOY_PS2_SQUARE 26,862
#define SJOY_PS2_CROSS 27,898
#define SJOY_PS2_TRIANGLE 28,939
#define SJOY_PS2_CIRCLE 29,980
#define SJOY_PS2_LEFT 30,1021
#define SJOY_PS2_DOWN 31,1063
#define SJOY_PS2_UP 32,1105
#define SJOY_PS2_RIGHT 33,1147

sprite.h,508
#define FRAME_ANGLE_NORMAL 1,0
#define FRAME_ANGLE_REVERSE_HORIZON 2,39
#define FRAME_ANGLE_REVERSE_VERTICAL 3,78
#define FRAME_ANGLE_ROTATE_180 4,117
#define UNVISIBLE 7,190
#define VISIBLE 8,210
typedef struct sprite_frame 11,237
} SPRITE_FRAME;21,401
typedef struct sprite_polygon 23,418
} SPRITE_POLYGON;36,679
typedef struct sprite_polygon_head 38,698
} SPRITE_POLYGON_HEAD;44,897
#define free_sprite_frame 49,1067
} GsPrim;69,1649
} GsSpritePacket;87,2043
} SpritePacketHeader;102,2557

camera.c,138
static CAMERA camera,13,214
static CAMERA camera, def_camera;13,214
camera_init(17,255
void set_camera(53,1122
camera_update(65,1465

car.c,383
#define DEFAULT_SET 15,233
#define BUFSIZE 16,322
static FVECTOR location 19,377
static FVECTOR direction 20,418
car_create(25,497
car_new_readCSV(73,1792
CarPtr car_init(115,2655
car_swerve(136,3061
car_accelerate(156,3612
car_field_check(174,4217
car_move(216,5282
car_axis_rotation(232,5670
void car_update(264,6568
car_destroy(279,6801
void car_id_update(296,7093

carNode.c,99
static CarPtr car_list;12,188
carNode_append(15,218
carNode_draw(29,380
carNode_destroy(41,496

col.c,90
col_detect_approx(20,430
col_orthocenter(46,1161
col_detect(71,1818
col_init(105,2584

controler.c,42
SGO_PAD pad;21,329
bool padCheck(23,343

field.c,419
#define BUFSIZE 13,222
static int field_num_max 18,287
static int field_num 19,317
static FieldPtr field_list;21,344
static FieldPtr field_actual;22,372
PolygonInfo  xml_read_file(25,427
field_create(35,553
field_new_readCSV(82,1834
field_init(151,3348
field_draw(166,3616
void field_update(178,3905
field_destroy(212,4576
field_rap_increment(243,5084
field_set_actual(255,5236
field_get_actual(261,5299

gFont.c,647
#define DEFOBJ 15,332
#define SPRITE_COL 16,351
#define SCREEN_HALF_W 17,375
#define SCREEN_HALF_H 18,401
#define CHAR_W_SIZE 19,427
#define CHAR_H_SIZE 20,450
static SpriteTable   sptable[sptable22,474
static ps2utilSprite sp[sp23,512
static unsigned int  sp_counter;24,587
static bool          flag_spriteInited 25,620
static TEXTURE *font_tex;font_tex27,706
gFont_Init_Png(30,745
gFont_Create(48,1118
gFont_DefSprite(66,1446
gFont_Init(75,1616
gFont_PutSprite(93,1884
gFont_Clear(114,2363
gFont_Draw_Reset(125,2496
get_number_char(133,2595
gFont_SetString(142,2690
gFont_SetStringInt(158,2957
gFont_SetFont_OP(167,3093

gSprite.c,562
#define DEFOBJ 8,123
#define SPRITE_COL 9,142
#define SCREEN_HALF_W 10,166
#define SCREEN_HALF_H 11,192
static SpriteTable   sptable[sptable13,219
static ps2utilSprite sp[sp14,257
static unsigned int  sp_counter;15,330
static bool          flag_spriteInited 16,363
static TEXTURE *sprite_tex;sprite_tex18,449
gSprite_DefSprite(22,484
gSprite_PutSprite(31,664
gSprite_PutSpriteEx(48,1140
gSprite_Init_Png(66,1644
gSprite_Create(85,2012
gSprite_Init(104,2349
gSprite_Clear(132,3406
gSprite_Draw_Reset(145,3535
gSprite_PutSprite_Pause(155,3628

game.c,50
#define linda_init 20,288
void game_main(23,317

game_time.c,169
int game_time_get_msec(6,67
int game_time_conv_ms2cs 29,516
int game_time_conv_ms2sec 34,603
int game_time_conv_ms2minute 39,672
void game_time_set_raptime 56,1044

light.c,187
FMATRIX normal_light;9,124
FMATRIX light_color;10,146
void init_light(13,169
void ps2_vu0_normal_light_matrix(60,1060
void ps2_vu0_light_color_matrix(67,1226
void set_light(73,1371

linda.c,967
static int my_id;18,343
static CarPtr linda_carlist[linda_carlist19,361
static int linda_seq[linda_seq20,404
set_header(25,485
get_header(35,658
make_packet(49,879
send_packet(71,1369
get_packet(99,2012
linda_set_schedule(119,2580
static bool linda_sche_wait0(128,2777
linda_sche_wait1(153,3304
linda_sche_wait_ready0(168,3581
linda_sche_wait_ready1(197,4119
linda_sche_opening0(212,4392
linda_sche_opening1(236,4874
linda_sche_select_car0(251,5155
linda_sche_select_car1(275,5649
linda_sche_select_course0(290,5941
linda_sche_select_course1(324,6648
linda_sche_ready0(343,7031
linda_sche_ready1(367,7506
linda_sche_main_init(382,7780
linda_sche_main_ready0(417,8526
linda_sche_main_ready1(441,9001
linda_sche_main(456,9265
linda_update(502,10408
linda_jiki_compareLocation(514,10583
linda_jiki_compare(541,11108
linda_jiki_update(555,11399
linda_update(580,11965
get_id(677,14415
void linda_env_init(694,14743
linda_init(706,14862

main.c,39
FILE *main_fp;main_fp6,79
main(9,99

mytype.c,139
static clock_t start;10,137
static clock_t race_start;11,159
wait_init(14,192
wait(24,315
time_RaceStart(39,480
time_RaceTime(45,533

ps2util.c,1332
OBJECT *ps2util_obj_Create_fromXML(ps2util_obj_Create_fromXML15,337
void ps2util_obj_Set_effect(32,610
void ps2_vu0_copy_vector(38,732
void ps2util_obj_Renew_transMatrix(44,854
TEXTURE* read_png_file(52,952
int ps2util_tex_Set(63,1118
int ps2util_sprite_Create(68,1170
void ps2util_obj_Set_texture(74,1255
void ps2_vu0_unit_matrix(80,1385
void ps2_vu0_rot_matrix_y(94,1978
void ps2_vu0_apply_matrix(118,2612
void ps2_vu0_scale_vector(127,3010
void ps2_vu0_add_vector(137,3361
void ps2_vu0_outer_product(146,3556
float ps2_vu0_inner_product(155,3793
void ps2_vu0_mul_matrix(161,3907
void ps2_vu0_copy_matrix(185,5644
void ps2util_obj_Free(190,5749
void ps2_vu0_sub_vector(197,5804
void ps2_vu0_normalize(207,5991
void xml_free(218,6241
void ps2util_obj_Draw(224,6287
void  ps2util_sprite_Destroy(230,6340
void ps2util_sprite_Set_basicAttribute(238,6416
void ps2util_sprite_Request(248,6722
void ps2util_sprite_Unuse_alpha(254,6783
void ps2util_graphic_Init(259,6848
#define SPRITE_HAS_4VERTEXIS 268,6944
#define PS2_GS_XYZ3 270,6976
sprite_disappear(273,7068
void delete_name_dictionary(289,7458
void free_texture(322,8135
int malloc_align16(338,8463
void ps2util_tex_Exclude(362,8991
void ps2util_sprite_Draw(368,9091
void ps2util_graphic_Finish(373,9160
void ps2util_sprite_Use_alpha(380,9262

quotanion.c,69
quotanion(11,226
quotanion_rotmatrix(25,529
degree2radian(47,1167

schedule.c,1007
#define linda_update(31,521
#define MAXCAR 34,575
#define MAXFIELD 35,616
#define MAXRAP 36,660
#define SP_SEL_CAR 37,695
#define SP_SEL_COURSE 38,720
static int start_time,63,1507
static int start_time,time_count;63,1507
static int RUNNIG=64,1541
char raptime[raptime65,1562
static int ranking 67,1581
static LIGHT l;68,1605
static int i=69,1621
static int change_state 73,1723
set_schedule_assumption(79,1827
unset_schedule(86,1933
set_schedule(92,1987
graphic_init(99,2085
play_init(106,2228
void linda_env_init(114,2382
static void game_env_init 119,2445
sche_game_init(136,2678
sche_game_opening(191,3735
sche_game_select_car(224,4256
sche_game_select_course(255,4895
sche_game_ready(286,5566
sche_game_main_init(313,6182
sche_game_main_ready(323,6333
sche_game_main(330,6470
sche_game_main_pause(396,7996
sche_game_main_goal(430,8696
sche_game_main_finish(460,9374
sche_game_main_finish2(470,9533
void wait_sync(482,9723
void swap_dbuff(488,9793
schedule(494,9849

sjoy.c,431
#define N_JOY 14,195
static char *g_devName[g_devName16,214
static int g_fd[g_fd21,280
int sjoy_open(29,521
int sjoy_close(52,1095
struct js_event68,1343
int g_button[g_button75,1404
int g_axis[g_axis76,1422
#define JS_EVENT_INIT 78,1443
#define JS_EVENT_BUTTON 79,1467
#define JS_EVENT_AXIS 80,1493
void sjoy_poll(85,1631
int sjoy_get_button(119,2308
int sjoy_get_axis(125,2439
int sjoy_get_ps2_button(131,2582

test_vector.c,157
int main(16,358
void init_FVECTOR(134,2888
void init_FMATRIX(143,3070
void output_FVECTOR(154,3298
void output_FMATRIX(164,3461
void all_init(179,3692

title_scene.c,319
    TITLE_INIT,10,123
    TITLE_MAIN,11,139
    TITLE_FINISH12,155
} TITLE_STATE;13,172
static ps2utilSprite title_sprite;15,188
static TEXTURE *title_img;title_img17,224
#define TITLE_IMG_FILE 19,252
title_init(23,305
title_init_call(44,735
title_finish(50,786
title_finish_call(58,919
title_scene(64,966

title_scene.h,0

game_time.h,0

gFont.h,0