view schedule.h @ 95:b0249b856488

change_ps2util
author Atuto SHIROMA <e095729@ie.u-ryukyu.ac.jp>
date Thu, 26 May 2011 18:13:40 +0900
parents cb6c6de125dc
children 0b65ca27f113
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#ifndef SCHEDULE_H
#define SCHEDULE_H
#include "game.h"
extern void schedule(Game *game);

/*
static void set_schedule();
static void sche_game_init();
static void sche_game_wait();
static void sche_game_wait_ready();
static void sche_game_opening();
static void sche_game_select_car();
static void sche_game_select_course();
static void sche_game_ready();
static void sche_game_main_init();
static void sche_game_main_ready();
static void sche_game_main();
static void sche_game_main_pause();
static void sche_game_main_goal();
static void sche_game_main_finish();
static void sche_game_main_finish2();
*/
/* schedule.c */
extern void schedule();
extern Game *game;


/* --- car.c --- */
extern void car_update(CarPtr);
/* --- carNode.c */
extern void carNode_append(CarPtr);
extern void carNode_draw();
extern void carNode_destroy();
/* --- fielc.c */
extern void field_update(CarPtr);
/* --- mytype.c --- */
extern void wait_init();
//extern bool wait(double);
extern void time_RaceStart();
extern double time_RaceTime();
/* --- linda.c --- */
extern void linda_env_init();




#endif