view gSprite.h @ 96:0b65ca27f113

compile on Mac OS X 2
author Atuto SHIROMA <e095729@ie.u-ryukyu.ac.jp>
date Thu, 02 Jun 2011 14:56:11 +0900
parents b0249b856488
children 31dd5c07f7c1
line wrap: on
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#ifndef GSPRITE_H
#define GSPRITE_H

//スプライトの優先順位らしい ?
#define SPRITE_PRIO_FOREGROUND 1

typedef struct sptable {
    int tx;
    int ty;
    int tw;
    int th;
} SpriteTable;


// extern とってみたけど、なにか不都合ありますか?:miya
void gSprite_Init();
void gSprite_Draw_Reset();
void gSprite_PutSprite(int number, int x, int y);
void gSprite_PutSpriteEx(int number, int x, int y, float w, float h);
void gSprite_DefSprite(int number, int tx, int ty, int tw, int th);

#endif