view sjoy.cc @ 146:d1ddd095ab03

draw dot hit cource -rainbow-
author e085768
date Fri, 29 Jul 2011 15:18:48 +0900
parents e5f2eb98b575
children
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// Copyright(C) 2001 Sony Computer Entertainment Inc. All Rights Reserved.
//
// "sjoy.c"
//
//
#include <stdio.h>
#include <unistd.h>
#include <fcntl.h>
#include <assert.h>


#include "sjoy.h"

#define N_JOY   2

static const char *g_devName[N_JOY] = {
  "/dev/js0",
  "/dev/js1",
};

static int g_fd[N_JOY] = {
  -1, -1,
};

//static __u32 g_button[N_JOY];   // max 32 buttons per joystick
//static __s16 g_axis[N_JOY][2];  // max 2 axis per joystick

//----------------------------------------------------------------------
int sjoy_open(void)
{
  int joy;
        
  sjoy_close();
        
  for (joy = 0; joy < N_JOY; joy++) {
    assert(g_fd[joy] == -1);
    g_fd[joy] = open(g_devName[joy], O_RDONLY | O_NONBLOCK);
    if (g_fd[joy] < 0) {
      fprintf(stderr, "can't open %s\n", g_devName[joy]);
      fprintf(stderr,
	      "You don't have permission, or should load module for joysticks.\n"
	      "How to load joystick module:\n"
	      "    # modprobe ps2pad\n");
      return -1;
    }
  }
        
  return 0;
}

//----------------------------------------------------------------------
int sjoy_close(void)
{
  int joy;
  int fail = 0;
        
  for (joy = 0; joy < N_JOY; joy++) {
    if (g_fd[joy] >= 0) {
      fail |= close(g_fd[joy]);
    }
    g_fd[joy] = -1;
  }
        
  return fail ? -1 : 0;
}

/* 適当に自作:miya */
struct js_event
{
  int type;
  int number;
  int value;
};

int g_button[10];
int g_axis[10][10];

#define JS_EVENT_INIT 1
#define JS_EVENT_BUTTON 2
#define JS_EVENT_AXIS 3
/* ここまで適当に自作:miya */


//----------------------------------------------------------------------
void sjoy_poll(void)
{
  int joy;
        
  for (joy = 0; joy < N_JOY; joy++) {
    if (g_fd[joy] < 0) {
      continue;
    }
    for (; ;) {
      struct js_event e;
      int n = read(g_fd[joy], &e, sizeof(e));
      if (n != sizeof(e)) {
	break;
      }
      switch (e.type & ~JS_EVENT_INIT) {
      case JS_EVENT_BUTTON:
	g_button[joy] &= ~(1 << e.number);
	g_button[joy] |= (e.value << e.number);
	break;
                                
      case JS_EVENT_AXIS:
	g_axis[joy][e.number] = e.value;
	break;
                                
      default:
	assert(0);
	break;
      }
    }
  }

}

//----------------------------------------------------------------------
int sjoy_get_button(int joy)
{
  return g_button[joy];
}

//----------------------------------------------------------------------
int sjoy_get_axis(int joy, int axis)
{
  return g_axis[joy][axis];
}

//----------------------------------------------------------------------
int sjoy_get_ps2_button(int joy)
{
  int w = g_button[joy];
  int a0 = g_axis[joy][0];
  int a1 = g_axis[joy][1];
  int th = 0x4000;
        
  w |= (a0 < -th) ? SJOY_PS2_L_LEFT : 0;
  w |= (a1 > th) ? SJOY_PS2_L_DOWN : 0;
  w |= (a0 > th) ? SJOY_PS2_L_RIGHT : 0;
  w |= (a1 < -th) ? SJOY_PS2_L_UP : 0;
        
  return w;
}